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				June 23rd, 2013, 12:49 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
						Posts: 1,398
					 Thanks: 64 
		
			
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				 Re: Don't Starve - Multi Era - Intermediate & vets - Running 
 i switch to 36h, if some1 else ask for 48h i'll do. |  
	
		
	
	
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				June 23rd, 2013, 09:06 PM
			
			
			
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 Captain |  | 
					Join Date: Nov 2006 Location: Sweden, Ume� 
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				 Re: Don't Starve - Multi Era - Intermediate & vets - Running 
 Unfortunatly RLyeh has been destroyed by ermor/caelum. Best of luck to all remaining armies. |  
	
		
	
	
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				June 24th, 2013, 03:58 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
						Posts: 1,398
					 Thanks: 64 
		
			
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				 Re: Don't Starve - Multi Era - Intermediate & vets - Running 
 Thx for sticking to the end, always a pleasure to have you in my games. |  
	
		
	
	
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				June 26th, 2013, 04:37 PM
			
			
			
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 Corporal |  | 
					Join Date: Apr 2011 
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				 Re: Don't Starve - Multi Era - Intermediate & vets - Running 
 I take it it's some kind of bug that with large armies, the battlefield enchantmets like mass protection and fog warriors don't affect all the troops (at least in the replay)? The squads on the edges of the battlefield seem to be left without buffs resulting in mages wasting gems casting the same buffs over and over again.. 
 First time actually playing the freespawn nations myself so this hasn't occurred me before. Does somebody know what the actual troop limit is?
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				June 27th, 2013, 05:56 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
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				 Re: Don't Starve - Multi Era - Intermediate & vets - Running 
 Pangaea is one of the favorite nations of Evilhomer, maybe he knows something about it. |  
	
		
	
	
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				June 27th, 2013, 03:37 PM
			
			
			
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 Corporal |  | 
					Join Date: Apr 2011 
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				 Re: Don't Starve - Multi Era - Intermediate & vets - Running 
 I've seen it happen to people I've played against before and there's some discussion about it in older threads in this forum. But I've yet to find an exact number of troops that can be covered by the spells with AoE: BF. I suppose it has something to do with battlefield size scaling up with the number of troops but the total number of squares in the AoE of BF-spells not. I guess. |  
	
		
	
	
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				June 28th, 2013, 04:24 AM
			
			
			
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 Corporal |  | 
					Join Date: Apr 2011 
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				 Re: Don't Starve - Multi Era - Intermediate & vets - Running 
 
	Quote: 
	
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					Originally Posted by Bullock  i switch to 36h, if some1 else ask for 48h i'll do. |  I'd like 48h schedule as well, I hope this is ok. While I'm usually able to do the turns faster 2 days would be better to avoid rushing. |  
	
		
	
	
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				June 28th, 2013, 05:22 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
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				 Re: Don't Starve - Multi Era - Intermediate & vets - Running 
 ok done |  
	
		
	
	
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				July 1st, 2013, 11:20 AM
			
			
			
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 Corporal |  | 
					Join Date: May 2012 Location: Hamburg / Germany 
						Posts: 187
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				 Re: Don't Starve - Multi Era - Intermediate & vets - Running 
 Hi mate.
 I will be on vacation from 3rd to 10th of July.
 Could continue at July 11th.
 Please postpone turns until I´m back.
 Sorry for delaying this thrilling game !
 
 Thanks
 
 Klaus aka Jolly Roger
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				July 1st, 2013, 03:42 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jun 2011 Location: Switzerland 
						Posts: 1,398
					 Thanks: 64 
		
			
				Thanked 30 Times in 27 Posts
			
		
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				 Re: Don't Starve - Multi Era - Intermediate & vets - Running 
 Arrrrglll nooooo    
Have fun ! |  
	
		
	
	
	
	
	
	
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