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  #1  
Old January 9th, 2001, 02:33 AM
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Default Re: Mephisto MOD 1.60

Thanks for the heads-up Mephisto. B/T/W the "paused" build queu problem was only partially solved in the Darloks 1.30 I just posted. Have you totally resolved this issue now with the EA Version 1.60? If so, how? Regardless, I will download your latest Version and run a blackline, but I was just curious.

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Old January 8th, 2001, 06:33 PM
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Default Re: Mephisto MOD 1.60

I did not fix the "pause" bug nor did I encounter it. Do you have a savegame with the problem?
But Version 1.6 should fix the "Index Error" once and for all.

quote:
Originally posted by Tampa_Gamer:
Thanks for the heads-up Mephisto. B/T/W the "paused" build queu problem was only partially solved in the Darloks 1.30 I just posted. Have you totally resolved this issue now with the EA Version 1.60? If so, how? Regardless, I will download your latest Version and run a blackline, but I was just curious.

Thanks
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Old January 8th, 2001, 07:40 PM
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Default Re: Mephisto MOD 1.60

Well I call it the "paused" build queue, but it really is a less than efficient use of the construction queues by all races (EA and Darlok as well). They will periodically go a few turns without building anything or only one or two items even though there are sufficient resources, cargo spaces and vehicles needed. I will send you a save game over the next couple of days. I think it is a program problem, not a text file problem, since it occurs with all races.
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Old January 8th, 2001, 09:53 PM
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Default Re: Mephisto MOD 1.60

Has anybody informed MM that the AI doesn't always build stuff even though it can?
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Old January 9th, 2001, 12:34 AM
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Default Re: Mephisto MOD 1.60

Yes, it is in my recent bug-list/wishlist that I forwarded as of Last week.
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Old January 9th, 2001, 10:39 AM

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Default Re: Mephisto MOD 1.60

I have noticed this as well. When I check how my mods have effected the AI I look at their build queue and am no longer amazed that I can outbuild them so quickly. I almost never have a build queue empty except for some of the tiny planets. I build ships on 90% or more of my planets after the facilities are all built, they are never idle unless I am short of minerals and that is a very rare occurance now. The AI on the other hand is building on maybe 10%-20% of their worlds, even if there is room left to build facilities, in the mid and late game. They even make intell designated worlds that sit almost empty untill they finally research intell.
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Old January 10th, 2001, 06:23 AM

Trachmyr Trachmyr is offline
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Default Re: Mephisto MOD 1.60

Just a thought...

Since Ai's don't scrap facs, maybe this is intended so Ai's don't fill up their planets before they get more advanced facilities.
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