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Old August 25th, 2013, 03:39 PM
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Default Re: HESCOs.. I need 'em bad!

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Originally Posted by Cross View Post

Here's the BMP icon (slightly improved from the screen shot version):



I'll attach the zoom 4 shape file, which will you can see in-game, but only at the second highest magnification (zoom).
I modded the icon 30 in the shape file.

I finished the other zoom levels for this mod and posted it in the mod forum here:

http://forum.shrapnelgames.com/showt...700#post821700


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Old August 27th, 2013, 12:25 AM
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Default Re: HESCOs.. I need 'em bad!

Great job Cross. Can we configure the Hescos as we can the Hedgerows, or is that yet another model project?
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Old August 28th, 2013, 06:09 PM
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Default Re: HESCOs.. I need 'em bad!

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Great job Cross. Can we configure the Hescos as we can the Hedgerows, or is that yet another model project?
I'm not sure I understand the question.

But the Hesco Infantry Base mod is just like a multi-hex stone building, with all the properties, defensive characteristics, height, and LoS blocking of a stone building. Only the icon is changed.

If a 'Hedgerow Hesco' mod gets made, that would have the properties of hedgerow. So when map making, you would be able to lay out Hedgerow Hesco just like you currently do Hedgerow, and you could also adjust the height, just as you can hedgerows.

Hope that helps.
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