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Old August 26th, 2013, 10:18 AM

jivemi jivemi is offline
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Default Re: WIP Campaign "Za Rodinu!"

OK, thanks Ts4EVER, but how is the player to determine from the briefing that ROADS are to be avoided as well as enemy units? Adding a platoon of armored cars doesn't exactly connect the dots. Likewise, how is a player to divine the single unopposed route--with a ford that can trap tanks as well as trucks--while presuming that a trench at its end "has no weapons to speak of"?

As you noted in an earlier post, "The trick is using your recon to uncover the enemy positions, destroy those closest to the road, direct fire tank smoke at the rest and then feed your infantry through." That implies moving along a road, n'est-ce pas? Which is precisely what I did, or tried to do, blowing away units along the road while masking off or bypassing the rest. So how is anybody to know that "powering through" like that wasn't what you were "looking for"?

All right, it's easy to be a critic. Your scenarios and campaigns are much appreciated. But a complex problem such as this--with various plausible avenues of approach over consider distance and numerous scattered objectives--might be expected to have more than one obscure "easy" solution based on advanced knowledge of enemy dispositions, IMHO.

End of rant . It's a neat scenario regardless of my whining. Sorry for any ruffled feathers. Thanks for your kind attention and dedication to Steel Panthers. Cheers and carry on.
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Old August 26th, 2013, 01:19 PM

Ts4EVER Ts4EVER is offline
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Default Re: WIP Campaign "Za Rodinu!"

No ruffled feathers at all, this is the kind of thing a test needs to uncover, obviously the briefing is not clear enough. I will add a line that heavy resistance should be bypassed and one should keep ones eyes open for alternative routes. Maybe I will add a small graphical representation on the map too.
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