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  #1  
Old December 1st, 2013, 12:54 PM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

After the last Hauser was sure he needed to teach his men better AD drills 3 Spaehwagen and one sdkfz 231 had been destroyed by the hurricanes. Also the infantry had suffered losses.

Voss' company had become a bit disorganised in the new zealanders position and the confusion had caused unnecessary causalities.

The bulgarians had fought bravely but didnt have much impact on the battle the same was the case for the gebirgsjaeger. Basically all the hard work had been done by the veteran units while the green troops had caused mainly distractions.

the Tanks had been cautios up until the end when one light tank charged into the last remeining 2 pdr gun and was destroyed.
They managed to destroy the enemy AFVs.
The same was the case for the armored car platoon.
Lukac lost his second armored car but fortunatly there were no losses to the crew.
He know drives the carrier that had been abadoned by
the kiwis after it had been imobilised on the road. They also installed an AAMG on it.

In Voss company the platoon with the heaviest losses (unlucky Leutnant schwarzs platoon) was used to man the captured guns. one 2 pdr one 40mm aagun and 25 pdr were taken the rest had to be left for following units since KG Hauser is low on Infantry and cant afford sending mire men to arty duty.
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Old December 1st, 2013, 01:00 PM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

yeah and heavy losses like in the last scenario is caused by to much beer while playing hehe. Now i am a bit low on pioneers for mine clearing....
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Old December 1st, 2013, 01:09 PM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

thanks for the fast fix!
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  #4  
Old December 1st, 2013, 02:27 PM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

Here is the plan. The elite units will advance along the beach and then take the city cutting of the troops in the castle from the rest of the NZ units.

the rest will slowly advance and try to keep the attention of the new zealanders away from the units on the beach.

Although time is scarce Hauser urges his men to advance carefully since they had to fight another day.
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  #5  
Old December 3rd, 2013, 02:25 AM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

The situation after 2 hours of fighting is relativelygood. 2 platoons of NZ tanks have been destroyed for the loss of Hauptmann Urbans Pz 4 to an AT-gun. The enemy artillery has been poundeda bit by the SiGs and is less active now. mainly mortar fire now.

Horvaz and his Slovaks reached the city and are now fighting house to house whith as much arty help as possible but often the rounds drop quite close.

In the center the bulgarians hold a thin skirmish line preparing the ground for the all out attack onthe castle once the rest of the KG is in position to attack from behind. They are in a bit weak position in open ground with almost a company of cruiser tanks advancing on them.

The croats will try to tkae the monastary that has been a thorn in the side of our advance for a long time causing the loss of urbans Panzer 4 and harrasing the infantry wih machine gun fire.
Lets see what they can do here the enemy might be to strong.

everything is going more or less to plan and i hope the resistance in town will not be to heavy since the KG cant afford more losses and stay effective.
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  #6  
Old December 9th, 2013, 12:32 PM

valo2000 valo2000 is offline
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Default Re: campaign scenario setup help

after 24 turns (how man minutes was a turn i forgot)there is still fighting all over the area. the kiwi tanks are rushing back and forth trying to push back the attackers in the city and in front of the castle. They are down to 2 running vehicles now and the city is full of german/slovak infantry. The artillery positions are taken by german infantry and armored cars.

Soon the castle will be totally cut of from retreat.

The croatians are attacking the monastery in the south where they discovered an 2 AT-Guns and a MG-position. The next few minutes will see the end of the battle.

German Grenadiers and Gebirgsjaeger are scaling the eastern walls of the castle with mortarfire covering their advance.
The bulgarians are advancing carefully from the north while the new zealanders still control the road and the area west of the castle.

note: left is north on this map i guess.

Great fight! what will happen after this position is taken? were we fast enough? can we stay on the heel of the allies or will they have time to dug in again?
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Old December 9th, 2013, 01:45 PM

Ts4EVER Ts4EVER is offline
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Default Re: campaign scenario setup help

It was the last rear guard. Next stop: Crete. I already did the scenario last weekend.

Your Kampfgruppe is one of the first to land amphibically with heavy weapons. More paratroopers are still being flown in and the landing zones are far from secure.
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