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Old October 18th, 2014, 03:47 PM
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Default Re: Cuban Crisis - Norway

The BIG challenge was trying to figure out how to get the AI controlled Russians to act like they have a brain.
That required a LOT of testing on formation placement/composition/timing as reinforcements, using the editor to reduce the speed of some vehicles so they'd assault with the infantry, and placing victory objectives such that the AI knew where to go without their location telling a player exactly where the AI was going to go.
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