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Old January 1st, 2015, 02:11 PM
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Cyberis Cyberis is offline
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Default Re: Feature requests

Another idea that is similar to JimSB (i.e. better suits, more simultaneous devices - which I +1) is better storage of those devices on board ship. I would like to either be able to: 1) store those at a base (perhaps for the low, low fee of 1 credit per 1000 turns per item) or 2) be able to install an Away Team Locker ship device that would suddenly make all away team gear fit in a single cargo slot. In either case, it's a challenge to have any cargo space when your away team has 6 - 10 devices.
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Old January 1st, 2015, 10:15 PM
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Fennrick Fennrick is offline
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Default Re: Feature requests

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Originally Posted by Cyberis View Post
Another idea that is similar to JimSB (i.e. better suits, more simultaneous devices - which I +1) is better storage of those devices on board ship. I would like to either be able to: 1) store those at a base (perhaps for the low, low fee of 1 credit per 1000 turns per item) or 2) be able to install an Away Team Locker ship device that would suddenly make all away team gear fit in a single cargo slot. In either case, it's a challenge to have any cargo space when your away team has 6 - 10 devices.
Isn't this what crafting is for? During my games i mainly dismantle away team stuff i don't need and just rebuild it whenever neccessary.
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Old January 2nd, 2015, 08:13 PM

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Default Re: Feature requests

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Originally Posted by Fennrick View Post
Quote:
Originally Posted by Cyberis View Post
Another idea that is similar to JimSB (i.e. better suits, more simultaneous devices - which I +1) is better storage of those devices on board ship. I would like to either be able to: 1) store those at a base (perhaps for the low, low fee of 1 credit per 1000 turns per item) or 2) be able to install an Away Team Locker ship device that would suddenly make all away team gear fit in a single cargo slot. In either case, it's a challenge to have any cargo space when your away team has 6 - 10 devices.
Isn't this what crafting is for? During my games i mainly dismantle away team stuff i don't need and just rebuild it whenever neccessary.
Brilliant! Thanks for sharing that. Now that you point it out, it's sort of obvious but never occurred to me. Just have to keep track of the needed parts to avoid consuming them in experiments.

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Old January 3rd, 2015, 11:10 PM

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Default Re: Feature requests

I'm really enjoying the game so far! But I did have a few feature requests:

1) Dynamic music. I love the soundtrack, but right now it just plays all the tracks in order and then starts over. I'd love to have the music depend on where I am in the game (i.e. ambient tracks in space, frozen planet track on frozen planets, etc.). When I was listening to the soundtrack outside of the game I realized how each track really fits the place it's named after, so it would be nice if those matched in-game. But I have no idea how hard this would be to code. And I guess it could mean that the music tracks change a lot if players are flying around and landing on lots of planets.

2) I'd love an easier way to see what type of planet my spacesuit is suitable for. Right now it's hidden away on the stats screen, but it would be nice if it was listed on the suit itself (or maybe just on the tooltip for it). Also it would be nice to see what type of planets those "unexplored planets" are on the warp screen, so I know if my new suit is good enough to go explore them.

3) As others said, it would be cool to eventually be able to get more than one away team device at a time. Maybe some high-level spacesuits could have built-in devices, kind of like the different ships with their built-in devices?

That's it for now, thanks for the great game!
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