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Old April 9th, 2015, 08:39 PM

Dubious Dubious is offline
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Default Re: Daily Codes For All Of April!

Um? You do realize you can set the date on your computer to that of whichever code you want, start the game and enter the code, exit/save, and reset the date, don't you? Just pay attention that each code is specific to the date given, so it can only be used once for that date. So, if you use the "credits" code for 8 April, you can't use it again in that game but can use the "credits" code for 12 April later on. But they are all re-useable when you start a new game.

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Old April 11th, 2015, 02:21 AM

Tarkh Tarkh is offline
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Default Re: Daily Codes For All Of April!

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Originally Posted by Dubious View Post
You do realize you can set the date on your computer to that of whichever code you want, start the game and enter the code, exit/save, and reset the date, don't you?
Gentlemen, AI is such a unique game that it's first amongst all games which has implemented "time machine" mechanics into gameplay...
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Old April 11th, 2015, 01:33 PM
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Cool Re: Daily Codes For All Of April!

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Gentlemen, AI is such a unique game that it's first amongst all games which has implemented "time machine" mechanics into gameplay...
Funny, but not so. The old Trek game from mainframes in the 1970s had a cool feature where it would save some secret saved game positions, and if you entered a time warp (and weren't destroyed) it would send you back to an actual saved game state from the past. So if you were about to lose, but could still attempt this, you might get a second chance by sending yourself "back in time".
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Old April 11th, 2015, 03:00 PM

Tarkh Tarkh is offline
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Default Re: Daily Codes For All Of April!

Well, it's a kind of savegame though, isn't it? But here in AI you really manipulate the time itself...
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Old April 11th, 2015, 06:44 PM
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Default Re: Daily Codes For All Of April!

Sure, from a certain point of view, is highly innovative.

The Trek thing wasn't just a saved game though because your statistics weren't reset and your current ship condition was inserted into a computer-determined previous game state.
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