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Old May 10th, 2015, 02:45 AM

Griefbringer Griefbringer is offline
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Default Re: Assault guns vs. tanks

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Originally Posted by Wiking View Post
The ISU/SU series with the enclosed fighting compartments are very very good at this, much better than even the StuH 42 because of the larger gun. Especially with experienced crew, I find that enemy defenses practically vaporize if you give them the time to work over an area properly and keep the engineers looking around.
So far I haven't been very impressed with the results I have obtained with the big ISU/SU guns against dug-in infantry, maybe that has something to do with the limited crew experience. They certainly tend to keep those defenders pinned, but I tend to find that they are more effective against enemy that is not dug in - such as those taking cover in woods and buildings in advance/delay scenarios.

Against bunkers the 152 mm AP round tends to be very bad news, if it manages to score a hit - easiest done by driving close by (if the engineers have managed to clear mines under smoke cover) and then opening fire on next turn when the assault gun is no longer moving.
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Old May 10th, 2015, 01:42 PM
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Wiking Wiking is offline
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Default Re: Assault guns vs. tanks

Yeah you definitely need better crew experience. Which can be hard to get as the Soviets unless you have a handle on their quirks (I cannot say that I entirely do).

Its much easier with a longer campaign as it gives your crews more time to get proficient. A shorter campaign or a single scenario means they'll likely be best used for suppression.
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