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				August 18th, 2002, 08:03 AM
			
			
			
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					Join Date: Feb 2001 Location: iola, ks, usa 
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				 Re: Question, Armor and mines 
 
	Oooo, this has potential.  SY components have no repair ability, and Repair bays are only mountable on bases.  So you have to build repair bases during campaigns into enemy territory; repair bases that would have to be defended or scrapped (and then built all over again).  The only other option would be to build colonies in enemy territory, (which has it's own inherent risks involved, ie. population captured by the enemy.  Reduce the build rate of the SY components so that such bases take, say, 5 or 10 turns to build....Quote: 
	
		| Originally posted by Imperator Fyron: Remove the repair ability from Space Yard components.
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