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  #1  
Old November 27th, 2015, 11:34 AM
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Mobhack Mobhack is offline
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Default Re: Replays

If the entire battles events were logged, you would have a PBEM file in the gigabytes size. And watching the replay would take several hours, potentially.

The replay facility is not brilliant, but beats SP1 hands down. SP1 had no replay whatsoever, you were just presented with wrecked units an were left wondering what happened?. SP1 players used to send a text file to thier opponent saying what they did in PBEMs...

SP2 did have replay, but SSI were not interested in doing any work on the old title. Which is how the original SP2WW2 "hack" project got started by Don and myself, i.e. to be able to play WW2 on the new engine with its replay (and more units). Which eventually led to our current game.

The replay does not handle artillery well - unless you use the slow arty with individual shells flying. Which gets tedious in large battles, so I can live without it. It also does not handle any turn zero pre-game bombardment replay well either.
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Old November 27th, 2015, 06:09 PM
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Default Re: Replays

I have stopped using fast arty.

It is possible to crank up the speed of the "animations" which, IMHO, makes the artillery phase bearable even in large games. If you do - your tanks zip around the map when moving, but if you can live with that it's an option I guess....
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Old June 17th, 2016, 06:00 PM

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Default Re: Replays

Turned Fast Arty off, it works like charm now.
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