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August 14th, 2002, 10:51 PM
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National Security Advisor
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Re: Malfador Patches, Additions, and Player Mods
Modders that raise a stink don't have a leg to stand on, I think.
And most of the mods out there are *far* from "ad-hoc".
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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August 14th, 2002, 10:54 PM
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National Security Advisor
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Re: Malfador Patches, Additions, and Player Mods
Seeing as the mod is useless without the game anyway I don't see how anyone could complain.
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August 15th, 2002, 12:01 AM
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BANNED USER
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Re: Malfador Patches, Additions, and Player Mods
It all depends if credit is given or not.
For example, the SE4 Gold CD contains many mods made by fans - but credit is given in the manual and in the game.
If MM didn't give credit, I would be furious - as a modder myself.
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August 15th, 2002, 12:46 AM
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General
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Re: Malfador Patches, Additions, and Player Mods
Since almost all modders are working "pro bono" (i.e. they are freely distributing their mods and are not charging money for them - Hadrian, aren't you working on a mod that you're going to sell? Or did that project fall through?), I doubt that they would complain if MM "borrowed" their ideas - after all it would just be extra distribution, which would certainly make ME happy, don't know about the rest of you modders 
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August 15th, 2002, 01:19 AM
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Lieutenant General
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Re: Malfador Patches, Additions, and Player Mods
Actually, I think MM is in fact too shy about incorporating fan's mods. For example, I do not see the reason why TDM AI is not part of "official" SEIV
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August 15th, 2002, 02:45 AM
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Corporal
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Re: Malfador Patches, Additions, and Player Mods
Sorry, bad choice of words on my part (i.e. "ad-hoc") in trying to simply state that they are not part of the "base game" that everyone has. I do realize that a lot of effort is put into these mods, in both developing and balancing them.
I'm actually trying to imply the opposite - obviously the TDM mods of the MM-written AI's are praised by everyone. Since they're simply mods to the original races, it should be obvious to everyone that they are indeed better than the stock races, and therefore should be "adopted" once and for all by Malfador.
The question I'm posing, is that if the DID adopt them, would the modders be flattered by such a move, or upset that their work was being stolen (and thus, would such a possibility be what hinders such adoptions).
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August 15th, 2002, 03:33 AM
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Re: Malfador Patches, Additions, and Player Mods
If MM 'stole' their work I would think they would be upset. If on the other hand they asked the modder for permission to use their stuff and gave due credit I would think they would be flatterd. I would certainly be flattered if my modding program was included on an SE4 CD. 
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