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Old December 24th, 2015, 05:37 AM
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Suhiir Suhiir is offline
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Default Re: Jets & Planes but no UAV's here.

New update:

[urlhttps://www.youtube.com/watch?v=31oJIo8EVwY[/url]
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Old January 14th, 2016, 01:40 PM
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FASTBOAT TOUGH FASTBOAT TOUGH is offline
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Fallout Re: Jets & Planes but no UAV's here.

I truly do this with a "heavy heart", full respect of the history and not to save slots, this is more about not being able to meet the capabilities of these assets in the game due to coding issues etc. Even as I have new data and new units to be added to the game even from other countries, what I'm about to ask has been on my mind on and off for years now since I asked a "similar" question dealing with the game engines ability to improve upon how it treats the attack capabilities of gunships. Going back to "PUFF THE MAGIC DRAGON" AC-47 gunships from the below ref...

"They tried the idea with ten, 30 caliber machine guns mounted in a C-47. The idea worked and the Air Force replaced the machine guns with three General Electric, six barrel, rotating mini-guns, reminiscent of the Civil War Gatling guns. These 7.62 mm guns were capable of covering every square foot of a football field with one round, in one minute."
http://www.dc3history.org/aircraftmi...gicdragon.html

We at best can only do a 50 meter attack hex. The newer models are now carrying ATGW which could be set up for stand off attacks, however we have plenty of those already for about the same cost in planes and jets. And there's the issue cost vs. benefit and at one hex and as much as I REALLY like these units I don't see the benefit to the player even as the capabilities have increased over the years to include the latest version just coming online. Cost doesn't normally bother me as Suhiir knows and I've put a fair amount of work into these units across the board in both recommending fixes and otherwise submitting new units over a couple of years not that long ago.

Again I don't like this, but, at the same time I think this matter bears some thought and reflection on what's best for the game and players if nothing can be done to improve it's capabilities. I have a couple of thoughts on the matter for modeling within the "hex world", otherwise I again would ask serious consideration be given to what I'm asking.

Regards,
Pat
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Old January 15th, 2016, 09:41 PM
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Default Re: Jets & Planes but no UAV's here.

Quote:
Originally Posted by FASTBOAT TOUGH View Post
These 7.62 mm guns were capable of covering every square foot of a football field with one round, in one minute."
http://www.dc3history.org/aircraftmi...gicdragon.html

We at best can only do a 50 meter attack hex.
Fastboat; a Football Field is 48.5 m wide and 109.1 m long; so....

EDIT: Saw that others had replied to it...let's see...
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