Quote:
Originally Posted by Suhiir
Yeah obviously a new WC is not a solution.
I just thought (of course with zero knowledge of the game code) that since they are already programmed to circle strafe a target hex it might be possible to have them hit multiple hexes simultaneously.
Just brainstorming.
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Try a test run with blast circles on, and you will see that it does affect the hexes alongside the target hex.
Also, sometimes it fires into an adjacent hex to the target hex.
So, yes it does affect the surrounding hexes, so it does have a "multiple hex" affect, if there is a horde of VC packed in there to annoy.
But once again, the class was written because a scenario designer way back when wanted to have "spooky" in a scenario. They circle a hex, and beat it up with area fire. That is all they do, and so the things are
only of use to a scenario designer, who has rigged the enemy not to have credible AAA (it is night, and the foe is low-tech with no radar AAA).