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  #1  
Old February 9th, 2016, 08:42 PM
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Mobhack Mobhack is offline
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Default Re: Can't Fire

The original Steel panthers 1 when released did not allow you to enter an enemy held hex. Later it was allowed.

But combat in the same hex has always subsequently been squiffy, as the bearing routines were written assuming that at least 1 hex of distance separation would apply. Which if distance is zero - is not the case.

Thus you can go into combat in the same hex and get a frontal hit one shot, and then a rear hull the next. And this one (fixed arc bow weapons in slot 4) - seems to be another case of it getting confused at 0 range.

Its an edge condition, and you seem to have found a workaround.
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Old February 10th, 2016, 07:45 PM

Steves308 Steves308 is offline
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Default Re: Can't Fire

Ah, that explains the odd results I would get in those same hex situations. I just figured I was going all "Fury" on my enemy and driving circles around him

But it's a non-issue for me, don't break the game trying to fix this!!!
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Old February 12th, 2016, 06:51 PM

Warnevada Warnevada is offline
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Default Re: Can't Fire

More info: If the armor unit moves into a hex with an enemy unit it can't fire, but if an enemy unit moves into the armor unit's hex it can fire.

I've attached a save file. The unit in question is Russian unit H3. If a PW is needed, it's camp2.
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File Type: zip Firing Bug.zip (191.2 KB, 234 views)
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