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  #1  
Old August 16th, 2002, 07:40 PM
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Default Re: A patch is never enough...

All you have to do is to give the hull a built-in lifesupport and crew quarters ability.
Dead easy to mod = not worth patching.

"Now how'd you ever manage to guess what the problem was???"
Well, I'm one of the ancient ones of this forum, and I've been modding SE4 in two millennia so far.

Basically, I know how the game thinks.
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Old August 18th, 2002, 03:59 AM
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Default Re: A patch is never enough...

Thanks! I'll try that!

Edit: I was actually going to say something slightly more substantial here:

A few more ideas I had...

Multi-Orders - give lotsa ships in different sectors the same orders by shift-clicking them in the ships list!

Transports could show not the generic population icon but instead an icon for each race that's on 'em! That way you know if you have oxygen breathers or whatnot.

Cloak-penetrating scanners with a limited range like long range scanners! (Or would that just cause too much confusion?)

[ August 18, 2002, 03:03: Message edited by: Ed Kolis ]
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Old August 18th, 2002, 04:08 AM
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Default Re: A patch is never enough...

Those are all interface ideas, so you'll have to suggest them to Aaron directly.

info@malfador.com
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