MountMod-AJC v3.1 for SE4 Version 1.78
As requested I have spread out the technology requirements so that some of the new mounts are easier to get. I also made modifications to some of the mounts -see below
General Mod Information:
MountMod-AJC.zip-
Is for new games started in Version 1.78.
Whats in this Mod:
Each mount type has unique tech requirements. The technology requirements for the new mounts are spread throughout the tech tree. Here is a breakdown of the tech levels that are required to activate the various stages of the new mounts.
TECH & TECH LEVELS
-Advanced Military Science -2,3,4,5,6
-Physics -2,3
-Computers -2,3,4,5
-Applied Research -2,3
-Propulsion -6
-Stellar Harnessing -5
-Shields -3,6
-Armor -6
-Point Defense -5
List of New Mounts:
2 x Shield mounts, Armor mount, improved weapon mounts, Point Def Mount,
Engine/Solar Sail Mounts, seeker mount, miniturization of
components, improved basic weapons (using mounts).
HISTORY--
v3.1
1. Drone engines now use engine mounts.
v3--
1. Increased new mounts damage by an additional 25%
2. reduced costs of new mounts
3. reduced supply usage of new mounts
4. Reduce research requirements for new mounts across the board.
5. Spread out the technology research requirements for the new mounts. Different mounts will now appear earlier in the game
6. Added Engine Mount, Solar Sail Mount
7. Eliminated the mod for games already in progress. (will add it back in if asked)
http://www.shrapnelgames.com/cgi-bin...;f=50;t=000002
[ August 21, 2002, 05:16: Message edited by: AJC ]