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June 28th, 2016, 07:27 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,617
Thanks: 4,058
Thanked 5,816 Times in 2,870 Posts
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Re: Height Maps
Quote:
Originally Posted by Tomas
Thanks guys, I'll try again. I've did the step with fill & clear, but apparently not properly (used probably wrong "clear").
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when you place your cursour over each terrain type in the editor the explanation that shows in the upper left changes.
For page one clear it reads..........
Clear All Terrain From Hex - Add Level Terrain [C]
page 2 clear reads........
Add clear terrain to hex following the contours of the existing map [C]
pressing C will give you clear grass in both pages but you get the correct effect depending on the page you are in
Don
Last edited by DRG; June 28th, 2016 at 09:16 AM..
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June 29th, 2016, 09:06 AM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 143
Thanked 366 Times in 194 Posts
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Re: Height Maps
Learn something new everyday!
Great for building winter maps!
Just for fun I'm going to try the Link to this map grid function and see if I open it on my spare computer:
http://www.venhola.com/maps/geo.php?...63476562&rot=0
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June 29th, 2016, 05:27 PM
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Sergeant
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Join Date: Jan 2010
Location: Espoo, Finland
Posts: 359
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Thanked 136 Times in 104 Posts
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Re: Height Maps
If you want to try, you can rotate the map either by
1) entering the degrees to the url: http://www.venhola.com/maps/geo.php?...3476562&rot=45
2) Using alt+shift+mouse drag and then clicking the crosshair symbol (top right)
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July 6th, 2016, 05:12 AM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 143
Thanked 366 Times in 194 Posts
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Re: Height Maps
Quote:
Originally Posted by dmnt
If you want to try, you can rotate the map either by
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Sweet - just compleated a rotated map of Villiers-Fossard, near St Lo, France.
(disregard link below, unrelated)
http://www.venhola.com/maps/geo.php?...67480469&rot=0
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July 6th, 2016, 07:30 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,617
Thanks: 4,058
Thanked 5,816 Times in 2,870 Posts
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Re: Height Maps
Quote:
Originally Posted by wulfir
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Yes but it generates an interesting map 
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July 8th, 2016, 06:15 AM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 143
Thanked 366 Times in 194 Posts
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Re: Height Maps
hehe...
I'm using two computers to speed up the map making process further, game on one, map page on the other.
http://www.venhola.com/maps/geo.php?...28967285&rot=0
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July 19th, 2016, 04:00 AM
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Sergeant
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Join Date: Jan 2010
Location: Espoo, Finland
Posts: 359
Thanks: 56
Thanked 136 Times in 104 Posts
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Re: Height Maps
Quote:
Originally Posted by wulfir
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This is exactly why I have two monitors!
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