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January 28th, 2017, 06:00 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,614
Thanks: 4,056
Thanked 5,814 Times in 2,869 Posts
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Re: Scenario
The routine is set up differently between MBT and WW2 right now......both ways have merit and we may release that way and wait for feedback on which is preferred
MBT asks how large an area you want to fill..you enter that then
"Enter 0 for Block fill, or 1-90 for a Splatter Effect "
WW2 asks how large an area you want to fill..you enter that then
"Enter 0 for Block fill, 1 for Diffuse Splat Fill, 2 For Dense Splat Fill "
so MBT offers a wider range of splat density but WW2 gives two of the most likely choices and any low-density splat can be built up with more presses of fill
potato- potatoe
Don
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January 28th, 2017, 10:58 PM
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Second Lieutenant
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Join Date: Jan 2015
Posts: 429
Thanks: 705
Thanked 99 Times in 79 Posts
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Re: Scenario
Really looking forward to this years update now! Looks like it will have some really good stuff.
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February 3rd, 2017, 09:05 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,614
Thanks: 4,056
Thanked 5,814 Times in 2,869 Posts
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Re: Scenario
Quote:
Originally Posted by DRG
The routine is set up differently between MBT and WW2 right now......both ways have merit and we may release that way and wait for feedback on which is preferred
MBT asks how large an area you want to fill..you enter that then
"Enter 0 for Block fill, or 1-90 for a Splatter Effect "
WW2 asks how large an area you want to fill..you enter that then
"Enter 0 for Block fill, 1 for Diffuse Splat Fill, 2 For Dense Splat Fill "
so MBT offers a wider range of splat density but WW2 gives two of the most likely choices and any low-density splat can be built up with more presses of fill
potato- potatoe
Don
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After testing this now we've gone with the MBT style routine for both games. It offers much finer control of the feature.
Don
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April 23rd, 2017, 06:38 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 143
Thanked 366 Times in 194 Posts
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Re: Scenario
Kapelle, Netherlands
May 16, 1940
SS-Regiment Deutschland moves up to attack across the Zuid-Beveland canal against positions held by French and Dutch troops...
...the Germans riding on a wave of success believe themselves unstoppable. The allies suffer from poor morale but are well equipped, especially in artillery...
(Originally I intended the human player to command the allies but switched it around given that it would probably have been much too easy. The Germans have a quality and air advantage but must assault entrenched enemy forces with strong artillery backing, historically the Dutch melted away without much of a fight, that won't be the case here...)
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The Following 3 Users Say Thank You to wulfir For This Useful Post:
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April 25th, 2017, 02:23 PM
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Major
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Join Date: Jun 2005
Posts: 1,009
Thanks: 143
Thanked 366 Times in 194 Posts
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Re: Scenario
Osowce, Strypa river
April 16, 1944
For days the Frundsberg Armoured Recon Bn has been struggling alone against the growing Soviet bridgehead near Oswoce and Bobulince.
Now the tables have turned.
The Frundsberg III/SS-Panzergrenadier-Regiment 21 along with Tigers and two Panzergrenadier batallions of the 19. Panzer-Division are quickly approaching the jumping off point for a major counterattack intended to push the Soviets back across the river...
(...the levels of mud has been toned down, left out some of the German forces participating in the counterattack...)
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The Following 6 Users Say Thank You to wulfir For This Useful Post:
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