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March 9th, 2017, 12:57 PM
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Corporal
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Join Date: Aug 2013
Location: Germany, Caliphate North Rhine Westphalia
Posts: 118
Thanks: 264
Thanked 65 Times in 32 Posts
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Re: Modder's Toolkit?
I am playing Steel Panthers since release, got countless hours of fun with SPMBT and SPWW2 since Version 1. Matrix version was quite fun too. (i liked the way commando troops enter the battlefield.) But personally i do not give a dime about active modding communitys for SPMBT or SPWW2, they are gone in 9 month eventually, leaving us with some Tigers in yellow stripes. I hope this don't offends, sorry for my miserable english. Maybe i did not understand well enough. To be honest i would also bee happy to have air units in my core campaign again. I'm missing these, but in my opinion a CD extended feature in "preferences screen" or game.ini would be better than a Hex-workaround of a modding group. I got a much better thing than active modders, i got a Developer who gave me permanent updates and good features. No Sir, i dont need no modded content, no 300 extra sound files or troop colors either.
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The Following User Says Thank You to anlubue For This Useful Post:
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March 13th, 2017, 11:51 AM
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Captain
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Join Date: Jul 2005
Location: London (Great Britain)
Posts: 859
Thanks: 212
Thanked 182 Times in 98 Posts
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Re: Modder's Toolkit?
Quote:
Originally Posted by anlubue
I am playing Steel Panthers since release, got countless hours of fun with SPMBT and SPWW2 since Version 1. Matrix version was quite fun too. (i liked the way commando troops enter the battlefield.) But personally i do not give a dime about active modding communitys for SPMBT or SPWW2, they are gone in 9 month eventually, leaving us with some Tigers in yellow stripes. I hope this don't offends, sorry for my miserable english. Maybe i did not understand well enough. To be honest i would also bee happy to have air units in my core campaign again. I'm missing these, but in my opinion a CD extended feature in "preferences screen" or game.ini would be better than a Hex-workaround of a modding group. I got a much better thing than active modders, i got a Developer who gave me permanent updates and good features. No Sir, i dont need no modded content, no 300 extra sound files or troop colors either.
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Ja ... da hat einer eindeutig was missverstanden, aber so was von. Es geht ja nicht darum, dass die Modder eine Lösung dieser Probleme selber deichseln sondern, dass die Entwickler vielleicht einiges noch in Angriff nehmen bei der nächstbesten Gelegenheit.
U.A. Platz für Icons der Modder zu schaffen, da einige Mods durchaus Platz benötigen (z.B. Vietnam Mod, Cold War 2020 oder eben Das Reich) und nicht alles was die Modder leisten für die Katz ist (z.B. bessere Sounds, ganze Reihen von Icons usw. usf., die ja auch dann im Vanilla Spiel Verwendung fanden).
Sinn und Zweck der Mods ist es nicht die Arbeit der Entwickler fortzuführen sondern neue Wege zu gehen.
Schöpferisch tätig zu sein, heißt es  .
Ich arbeite kontinuierlich an meinem Projekt, "Das Reich", seit einem Jahrzehnt mittlerweile und daher finde ich die folgende Bemerkung echt ein bisschen weithergeholt:
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But personally i [sic.] do not give a dime about active modding communitys for SPMBT or SPWW2, they are gone in 9 month eventually, leaving us with some Tigers in yellow stripes
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Zum Glück werden Sie weder gezwungen, die Mods zu verwenden noch werden wir - die Modder - gezwungen unsere Arbeit einzustellen, weil alle derselben Meinung sind wie Sie.
Fazit:
lurk moar, wie die 4Channer so gerne sagen.
__________________
"Wir Deutschen sollten die Wahrheit auch dann ertragen lernen, wenn sie für uns günstig ist."
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The Following User Says Thank You to RecruitMonty For This Useful Post:
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March 13th, 2017, 12:08 PM
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Major
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Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,067
Thanks: 389
Thanked 456 Times in 328 Posts
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Re: Modder's Toolkit?
Quote:
Originally Posted by anlubue
I am playing Steel Panthers since release, got countless hours of fun with SPMBT and SPWW2 since Version 1. Matrix version was quite fun too. (i liked the way commando troops enter the battlefield.) But personally i do not give a dime about active modding communitys for SPMBT or SPWW2, they are gone in 9 month eventually, leaving us with some Tigers in yellow stripes. I hope this don't offends, sorry for my miserable english. Maybe i did not understand well enough. To be honest i would also bee happy to have air units in my core campaign again. I'm missing these, but in my opinion a CD extended feature in "preferences screen" or game.ini would be better than a Hex-workaround of a modding group. I got a much better thing than active modders, i got a Developer who gave me permanent updates and good features. No Sir, i dont need no modded content, no 300 extra sound files or troop colors either.
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You are quite right it IS wonderful to have such dedicated and active developers - something we are ALL grateful for!
However, I think you misunderstand how committed some of the modders are. Some spend years carefully crafting full mods (ie Das Reich, Vietnam, ACW, 2020, etc), for others its an icon here or there, a small Quality-of-life change (ie small id flags, VP roundels, sounds, etc). No one is trying to re-imagine the game - just add a few OPTIONAL garnishes or ALTERNATE takes to ENHANCE your gaming experience.
The point of this thread is NOT to "take control" or "force changes" to the game but to allow a small corner of the garden in which we can plant our own seeds - for the enjoyment of ourselves and (we hope) others.
If you don't like a mod don't use it! No one is asking that you use anything - we just try and add to the experience.
Two of the reasons for this great game's longevity are its fantastic dedicated developers (who, by the way, started this as a mod...) and the ability of all users to tweak and change stuff to their personal preferences (The game ships with a .shp file editor, scenario, campaign and OoB editors after all)!
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The Following User Says Thank You to scorpio_rocks For This Useful Post:
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