.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > Campaigns, Scenarios & Maps
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old March 13th, 2017, 08:11 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,717
Thanks: 4,165
Thanked 5,966 Times in 2,929 Posts
DRG will become famous soon enough
Default Re: Height Maps

Quote:
Originally Posted by dmnt View Post
Don: The server should be heavy duty enough to cope with the map makers (it's already hosting a fairly popular site), so adding a link to the game manual is not a problem.
It's too late for this year but next year I will. At the beginning, I recall there were traffic restrictions and I didn't want to post a link and see it get swamped with people curious about it, but I think now there just isn't the flood of game map makers I thought there might be.

Don
Reply With Quote
  #2  
Old March 16th, 2017, 02:53 AM

dmnt dmnt is offline
Sergeant
 
Join Date: Jan 2010
Location: Espoo, Finland
Posts: 359
Thanks: 56
Thanked 136 Times in 104 Posts
dmnt is on a distinguished road
Default Re: Height Maps

Quote:
Originally Posted by DRG View Post
It's too late for this year but next year I will. At the beginning, I recall there were traffic restrictions and I didn't want to post a link and see it get swamped with people curious about it, but I think now there just isn't the flood of game map makers I thought there might be.
Thanks! You are absolutely correct that I requested people not to flood the map creating system as at the time the API access was restricted (limited to free account restrictions) and the implementation was more CPU intensive than the current approach and I didn't want any negative effect for the main site from this hobby of mine. Anyway now it should be able to handle the traffic from the general public.
Reply With Quote
  #3  
Old November 14th, 2017, 02:38 AM
shahadi's Avatar

shahadi shahadi is offline
Captain
 
Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
shahadi is on a distinguished road
Confused Re: Height Maps

I need step-by-step instructions on this map making utility.

I inserted the following coordinates into the WinSPMBT Map Tool: 31.5178
and 64.1142. Hit the download link and I got my spmap999.dat.

Problem, map does not show in Map Editor. I only have the dat file and not the cmt (not sure if that's a problem as nobody else seems to have reported more than the one map file.)

So, by the numbers, how to get the map into the Map Editor and how to get a winSPMBT map (pictures would be nice too for hard heads.)


Reply With Quote
  #4  
Old November 14th, 2017, 10:30 AM
wulfir's Avatar

wulfir wulfir is offline
Major
 
Join Date: Jun 2005
Posts: 1,015
Thanks: 144
Thanked 383 Times in 200 Posts
wulfir is on a distinguished road
Default Re: Height Maps

Quote:
Originally Posted by shahadi View Post
I need step-by-step instructions on this map making utility.
1) I stopped using the coordinate system and just press go. It will take you to the eastern Atlantic somewhere.

2) Zoom out.

3) Point and click your way to where you want to go.

4) Zoom in.

5) Use the + centre hex grid function (found in the upper right corner) to set the map.

6) Download the map.

7) Place the map in the game map folder. You might want renumber it otherwise it'll be 999.

8) I also use the link funtion and email the map link to myself. Then open the venhola map program link on my other computer.

9) Load the map in the editor. It will have no name and appear blank - but it isn't. Use grass or some other terrain that does not change heights and fill in the entire map and the differences in height will show. (There is also a way to fill the map with the basic green/winter/desert terrain - but maybe we can learn that part next class...)

10) Fill in water, roads, towns etc. Save early, save often.

I have my older computer set up next to my newer one. I open the map program with the link function using my older machine and work and edit on the gamemap itself on my newer computer. It saves time. I guess you could use two screeens to get the same sort of result. Often I use other map sources for additional information...
Reply With Quote
The Following 4 Users Say Thank You to wulfir For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:56 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.