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Old April 22nd, 2017, 03:16 AM
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FASTBOAT TOUGH FASTBOAT TOUGH is offline
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Fallout Re: APC Development and related topics.

My job as I see it is to read my "newspapers" and and see what's coming down the pike, or is getting changed, going away and then trying to tie all these up in a way that makes sense and present it with all it's welcome or unwelcome reality. Where we can do it without software limitations constraining us, we should even when it's an inconvenience stay as close to the real world (RW) as possible with the equipment within the game. We owe it to ourselves and the thousands of players who've constantly (And reviewers of.) over the years have commentated on the realism of this wonderful game. Quite frankly, I'd never have bothered if this wasn't the case here as Don found out early when I submitted the "RISE Passive" MBT. The issue would simply boil down to an ammo one in which the tank would only be sandwiched by date between two others for a six month period of time-this was no hard compromise and it saved a slot in a very tight USA OOB.

So now we might have issues with manning on the AAV's I'll just simply say we've had it pretty good for quite awhile because we've had at least on extra rifleman who would've not necessarily in the RW been there because that slot would've been filled by a USN Field Corpsman (Medic) but like the MP's we used to have in the USA OOB they're not relevant to the game (However like the USMC we felt very very lucky to have them on the boats as Independent Corpsman with added RADCON training.) and we move on.

The AAV SU as has been pointed out will probably cause the CORPS to make some kind of adjustment and trust me when I say they will if it's warranted. Of that there's no doubt like any professional military organization would. And as my almost last boat CO always reminded us on SSBN-739G, "Change is a constant." and isn't that what we do out here!?! And besides until we've got until late 2018/2019 if the seating or anything else changes with it.

Maybe we need to remind ourselves of that at times or else why bother. Too much is coming between now and 2026 and the above will never have "rung so true". I thank God this isn't an RPG or Fantasy/Sci Fi game nothing wrong with it mind you but, let's face it those games are a dime a dozen.

I hope especially the younger players out here can appreciate the uniqueness of this game, the work that goes into keeping it relative and realistic as noted above as possible. These are the key factors in making both these games challenging and fun for us.

I would like to walk away from this game in 2026 knowing I did the best I could for it in my own small way and that we were not ever afraid to do the right thing out here for the players.

So let's start with a definition of a word from Merriam-Webster (This is the USA after-all.), then I have found the current guidance from the USMC on all things AAV etc. Did you expect something less here!?!

1) Notional is the word, in this case the first definition below applies though, the Oxford one is somewhat
better.
https://www.merriam-webster.com/dictionary/notional

2) Organization of the United States Marine Corps MCRP 5-12D Updated on Feb. 2016.
The following document pages might be of some use... 5-5/5-14/5-17/5-27 and 8-2//.
http://www.marines.mil/Portals/59/Pu...RP%205-12D.pdf


3) Everything you wanted to about the AAV-7, how to disembark, setup for beach assault, formation assignment per mission, landing, assaulting, there's just too much fun in this document that I just didn't know what to do with myself!?!
The following document pages might be of some use... Fundamental Section 1/Section 2: 2-6/2-7/Table 3-3 on 3-9/Figure 3-2 on 3-14/Figure 3-5 on 3-24/Combat Load on 6-9/These last reflect PDF page numbers/A-2 PG. 160/F-3 PG. 195/F-4 PG.196/F-5 PG.197/F-6 PG.198/PG.205//
http://www.marines.mil/LinkClick.asp...3d&portalid=59


Now I really hope no one asks "But what about the AAV-SU?"
well I'm not going there.

Gotta work later today the "Red Man" always keeps me fired up for a couple of days after.

With anything in life "You ain't tryin, if you ain't tryin." and I've obliviously lived in the South too long now!?!

Have a good weekend!!

Regards,
Pat
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Last edited by FASTBOAT TOUGH; April 22nd, 2017 at 03:24 AM..
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Old April 22nd, 2017, 06:17 AM
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FASTBOAT TOUGH FASTBOAT TOUGH is offline
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Fallout Re: APC Development and related topics.

Made a "HC" to take an allergy med, saw your post. Went to my last and checked both seemed to work fine pages came up fine after I let them download. But using your link I get the 404 error from a different USMC site. Very strange. Trying something here...
http://www.marines.mil/Portals/59/Pu...RP%205-12D.pdf

I'm back and the above opened properly, should see a red page open up first with...

"MCRP 5-12D
Organization of the United States Marine Corps
US Marine Corps
(As Amended Through 15 February 2016)
DISTRIBUTION STATEMENT A: Approved for public release; distribution is unlimited.
PCN 144 000055 00"

Also went back to previous page w/Post 380 and they're both still coming up fine. I gotta get back to sleep. Don't know?

Regards,
Pat
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Last edited by FASTBOAT TOUGH; April 22nd, 2017 at 06:31 AM..
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Old April 22nd, 2017, 09:05 AM
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Default Re: APC Development and related topics.

Quote:
Originally Posted by FASTBOAT TOUGH View Post
Made a "HC" to take an allergy med, saw your post. Went to my last and checked both seemed to work fine pages came up fine after I let them download. But using your link I get the 404 error from a different USMC site. Very strange. Trying something here...
http://www.marines.mil/Portals/59/Pu...RP%205-12D.pdf
Must be an Microsoft Edge thing ...
Getting the red cover page but every other page in the PDF is blank.
Odd.


Quote:
Originally Posted by DRG View Post
......and the USMC OOB has it set up for 23 but in THIS CASE it is justified as two of the three AAVP7A1 are under capacity but the third is at max because the game does not allow enough unit slots to break down the MMG teams

53 / 3 = 17.6
49 / 3 = 16.3

so *technically* the Rifle Plt*(Mec) will load all available troops into a SU but the Rifle Plt(Mec) will not by half a man per vehicle
This is why I said 18 was the minimum passenger capacity I could work with ... and even then I'm not sure I can manage it with 10 unit slots.
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Last edited by Suhiir; April 22nd, 2017 at 09:16 AM..
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Old April 22nd, 2017, 01:55 PM
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Default Re: APC Development and related topics.

Quote:
Originally Posted by Suhiir View Post
This is why I said 18 was the minimum passenger capacity I could work with ... and even then I'm not sure I can manage it with 10 unit slots.
there is still the issue of 13 man squad +6 man MMG team = 19 so 19 may have to be the fudge required.....there are also issues with the way formation 489 is set up ( and others ).....those snipers should be units and they should be in front of the first carrier not behind is otherwise an autodeploy leaves them on foot with a 2 formation gap between the lead carrier and the platoons and that is NOT desirable

You can PM me if you like but I see absolutely no reason for using a single sniper "formation" there it just messes up loading.

Don
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Last edited by DRG; April 22nd, 2017 at 02:08 PM..
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