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August 20th, 2002, 01:04 AM
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Lieutenant Colonel
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Re: Planetary weapons problem.
My question is does this work in a ver 1.49 game? It sounds similar to the problem of ships not obeying their "don't hurt me orders". This worked fine in ver 1.49 but does not work in Gold.
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August 20th, 2002, 01:14 AM
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Re: Planetary weapons problem.
Dumbluck, I am curious. Were you sending in just your napalm escorts, or were you sending other ships as well. Cause in my simulations with just napalm ships they attack the planet as well. It's just when they are fleeted with other ships they seem to lose interest.
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August 19th, 2002, 03:44 PM
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Lieutenant Colonel
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Re: Planetary weapons problem.
Ah-HA! Mine were solitary PN ships, without any normal weapon vessels in sight.
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August 19th, 2002, 06:35 PM
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Major
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Re: Planetary weapons problem.
I assume the PN ships were allowed to break formation? Otherwise, they'd stay at optimal range for the lead ship in the fleet...
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August 19th, 2002, 06:42 PM
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Colonel
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Re: Planetary weapons problem.
Geoschmo I can't reproduce your findings.
I fleeted ships with anti proton beams and ships with only planetary napalm as weapons. Strategy for all ships and the fleet standard optimal firing range/optimal weapons range. Whether I select "ships break formation" or not, the ships with the planetary napalm will attack the planet exactely the same as the ships with the anti proton beams.
Any idea what could be the difference?
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August 19th, 2002, 06:49 PM
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Re: Planetary weapons problem.
No Q, I am stumped. My game was in 1.67. Was your test in that or 1.78? I haven't tried it yet in 1.78 to see if I have the same problem.
Geoschmo
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August 19th, 2002, 06:52 PM
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Re: Planetary weapons problem.
Quote:
Originally posted by DirectorTsaarx:
I assume the PN ships were allowed to break formation? Otherwise, they'd stay at optimal range for the lead ship in the fleet...
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I don't think they had break formation orders, but I will have to check. But they had the same strategy as my DUC ships, so whichever way they should have done the same as the other ships. No, the didn't close to the range of the lead ship. They were just milling around at the edge of the combat map near their starting positions. They did not close with the other ships or run for the corners.
Geoschmo
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