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May 8th, 2017, 04:53 PM
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Captain
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Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
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Re: Israeli Assault Boats
Quote:
Originally Posted by Mobhack
Why would you want the rubber rafts in any situation other than what is provided for by the regular procedures?. they are special items, used internally by the code, not there for regular use by scenario designers.
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1. The beach and river crossing flags when set were giving me all infantry units carrying inflatable rafts. I only needed a small detachment with boats.
2. So, following advice I deactivated beach and river crossing. Now I can have my small detachment with boats and regular infantry (without boats).
3. When a unit carrys an inflatable raft, anytime he enters or re-enters shallow water the raft activates. I do not want this behavior, so I need external boats, raider, zodiac, or rigid raider.
4. Strange. In the operation a Milan III team did not fire on the inflatable rafts, while firing on the raiders (in another iteration). So, I thought to purchase the rafts, however due to item 3 above, and the speed of the rigid raider, I choose the latter over the former.
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May 9th, 2017, 01:32 AM
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Lieutenant General
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Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
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Re: Israeli Assault Boats
Quote:
Originally Posted by shahadi
4. Strange. In the operation a Milan III team did not fire on the inflatable rafts, while firing on the raiders (in another iteration). So, I thought to purchase the rafts, however due to item 3 above, and the speed of the rigid raider, I choose the latter over the former.
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Not really.
Inflatable rafts/assault boats have no armor rating (0), rigid raiders/Zodiac H-733's do (1).
__________________
Suhiir - Wargame Junkie
People should not be afraid of their governments. Governments should be afraid of their people.
"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe." - Albert Einstein
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May 9th, 2017, 01:57 AM
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Captain
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Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
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Re: Israeli Assault Boats
Quote:
Originally Posted by Suhiir
Not really.
Inflatable rafts/assault boats have no armor rating (0), rigid raiders/Zodiac H-733's do (1).
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Yes strange, indeed. There are two raiders, the rigid and raider. The raider is as the assault boat unit 246 in: speed, carry, and amor rating. And, yes the stupid Milan team wasted a missile on a rubber raft.
See the Australians, Obat15, unit 342 and the zodiac boat unit 343, no armor.
So, yeah strange, at least thus far.
Anyway, I made a decision, my guys will ride in the rigid raiders, more appropriate to boot.
Thanks for commenting.
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May 19th, 2017, 03:00 AM
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Captain
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Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
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Re: Israeli Assault Boats
That Milan III team wasting a missile on a rubber raft continues to fester. Now, after setting armor front max and min settings above the values of my rigid raiders, that Milan III team continues to send a missiles at the rigid raider (armor rating 1 all around.)
The armor front max and min filters for the Milan III team are 255 and 9 respectively.
As a test I inserted a Mag'ach 7A with the Milan III killing the tank then sending a missile down the throat of a rigid raider.
Again, I do not want the Milan III to fire on the rigid raider.
Any suggestions.
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May 26th, 2017, 02:13 PM
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Corporal
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Join Date: Feb 2015
Posts: 98
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Thanked 43 Times in 30 Posts
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Re: Israeli Assault Boats
Quote:
Originally Posted by shahadi
That Milan III team wasting a missile on a rubber raft continues to fester. Now, after setting armor front max and min settings above the values of my rigid raiders, that Milan III team continues to send a missiles at the rigid raider (armor rating 1 all around.)
The armor front max and min filters for the Milan III team are 255 and 9 respectively.
As a test I inserted a Mag'ach 7A with the Milan III killing the tank then sending a missile down the throat of a rigid raider.
Again, I do not want the Milan III to fire on the rigid raider.
Any suggestions.
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Just a suggestion, but at what range have you set your Milan to engage soft vehicles? Is the rigid raider within that range? I have learned to set my missile teams range for soft vehicles to zero, as they will fire at trucks and such, and maybe it is treating this boat as a soft target, even though it has armor?
Steves308
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The Following User Says Thank You to Steves308 For This Useful Post:
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May 26th, 2017, 07:22 PM
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Captain
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Join Date: Nov 2010
Location: I ain't in Kansas anymore, just north of where Dorothy clicked her heels is where you'll find me.
Posts: 878
Thanks: 584
Thanked 277 Times in 191 Posts
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Re: Israeli Assault Boats
Quote:
Originally Posted by Steves308
Quote:
Originally Posted by shahadi
That Milan III team wasting a missile on a rubber raft continues to fester. Now, after setting armor front max and min settings above the values of my rigid raiders, that Milan III team continues to send a missiles at the rigid raider (armor rating 1 all around.)
The armor front max and min filters for the Milan III team are 255 and 9 respectively.
As a test I inserted a Mag'ach 7A with the Milan III killing the tank then sending a missile down the throat of a rigid raider.
Again, I do not want the Milan III to fire on the rigid raider.
Any suggestions.
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Just a suggestion, but at what range have you set your Milan to engage soft vehicles? Is the rigid raider within that range? I have learned to set my missile teams range for soft vehicles to zero, as they will fire at trucks and such, and maybe it is treating this boat as a soft target, even though it has armor?
Steves308
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Here is how I set the filters on that team.
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