I usually attack planets with troops and if I have no troops I blockade it...
And If I want to gas it then I gas it...
The battle tatics is an area that is the least understood area of the game.... I think most players have about 5 tatics that they understand and stick with it.
Point blank against talismans.
Don't get hurt to blockade
Max weapons for Missles
Capture planets for troop transports
max or optimize range against none talismans...
I hate gassing planets by mistake as well...
I do have a few variations of the above tatics... But they do not stray too far...
Also I have my ships break formation on everything... There is a really old thread explaining why i do that... Sorry do not remember what it is called...
Wonder where that phrase came from...a horse cannot talk?
Mr. Ed can talk.
I say go ahead and send MM your message. It never hurts to ask.
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
What I suspect is happening is this...the computer for some reasons decides that the fleet movement orders are impossible to carry out and reverts to the light cruisers movement orders.
Is the above true?
And why?
Is the reason, "I have a weapon, so I should attack?"
__________________
Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
The battle tatics is an area that is the least understood area of the game.... I think most players have about 5 tatics that they understand and stick with it.
Hmmmmmmmmm
Wouldn't it be nice to know the workings of the strategies menu so as to allow a more flexible response?
__________________
Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.