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  #1  
Old August 19th, 2002, 05:22 AM
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Default Re: Enemy minefield indicator that won\'t go away

Personally, I set minefield markers at warp points that lead to places where I don't want ships to go without good reason, like Black Holes and Spacial Anomolies.
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Old August 19th, 2002, 05:56 AM
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Default Re: Enemy minefield indicator that won\'t go away

I've had the same problem for a while but now i know how to get rid of it and a new use for it, thanks all.
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Old August 19th, 2002, 02:18 PM
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Default Re: Enemy minefield indicator that won\'t go away

Quote:
Originally posted by Imperator Fyron:
Personally, I set minefield markers at warp points that lead to places where I don't want ships to go without good reason, like Black Holes and Spacial Anomolies.
You can also set the systen to be avoided in the Intel screen
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Old August 19th, 2002, 05:24 PM

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Default Re: Enemy minefield indicator that won\'t go away

I thought that I saw a link once to a bunch of keyboard shortcuts. I looked in the newbie thread, but didn't see it. Does anyone know if this exists, or am I off my rocker?
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Old August 19th, 2002, 09:58 PM
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Default Re: Enemy minefield indicator that won\'t go away

Setting systems to be avoided doesn't always work.

For all the Hotkeys:
Load up a game. Click on the Help button (a ?, or F1). Click on Hotkeys. Also, I am pretty sure that these are in the electronic manual too.
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Old August 19th, 2002, 10:01 PM
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Default Re: Enemy minefield indicator that won\'t go away

The keyboard shortcuts are listed under (F1) Help/Hotkeys, and in the Readme.txt in the main Space Empires IV folder.
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Old August 20th, 2002, 04:33 AM
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Default Re: Enemy minefield indicator that won\'t go away

Using Systems to Avoid has always worked for me. The only workaround I've found is to specifically tell a ship to warp into the restricted system, then give it orders for whatever it's supposed to do after that.
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