.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old August 19th, 2002, 07:29 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Ancient Wars, SEIV style

Quote:
Originally posted by Suicide Junkie:
Well I was thinking of something the equivalent of a train. Shove the army in, and row the boat.
I am coming back to this cause doesn't there need to be some way to increase the speed of an army unit in the strategic map, getting to the battle, that doesn't affect his movement on the combat map, during the battle.

Is there a way to do this?

And can you have negative movement bonuses? If all Army units have a base movement of 3, call that the speed of a guy walking in formation, can we then have armored troops move at a speed of 1, since they have to carry more they can't move as fast right? And could you include a "wagon train" as a component that would give more movement (standard, not bonus this time) on the strategic map without giving more movement in combat?

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:52 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.