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August 19th, 2002, 11:00 PM
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Re: A puzzlement ...
So Elowan, if you are setting up a game and you load an empire that is using 2000 points for player one, and you load an empire that uses 3000 points for player two, do you want it to throw out the empire you just selected for player one? Or are you going to have that empire play at a disadvantage since player two and all the randomly assigned empires are based on 3000 points?
Geoschmo
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August 19th, 2002, 11:03 PM
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Re: A puzzlement ...
Arrrrrgggghh!
Forget I said anything!
Mildred! Erase that tape immediately!
Yessir!
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August 19th, 2002, 11:15 PM
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Re: A puzzlement ...
You can't simply stop the discussion because you were incapable of making your points.
So you see your solution, while ideal for your circumstance perhaps, would make it VERY complicated for people setting up multiplyer games. You may have a valid point that there is a problem, but your solution is not a good one.
However adding a settings.txt file entry would be a good solution for your problem, and also not cause undue stress on those people setting up their multiplayer games.
On that we can agree.
Geoschmo
[ August 19, 2002, 22:15: Message edited by: geoschmo ]
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I used to be somebody but now I am somebody else
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August 19th, 2002, 11:19 PM
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Re: A puzzlement ...
Quote:
Originally posted by geoschmo:
You can't simply stop the discussion because you were incapable of making your points.
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I think I made my point(s) well enough. What I hadn't totally considered was multi-player but then a setting under Game Mechanics or some such would allow the moderator to set the conditions. In which case the game would/would not allow loading emps that were above or below the conditions set.
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August 19th, 2002, 11:32 PM
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Lieutenant General
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Re: A puzzlement ...
How it can be that your only Amonkarie .emp file is for 3K ? If you use TDM, all (almost) races come with 2k, 3k and 5k .emp files. What I usually do, is to create a sub-folder in Empires folder and dump all excessive .emp files into it. Thus, when I set up a new game I have aonly few files to pick up.
P.S. It is _very_ unwise to ask to forget about your thread. It works as honey for all us flies buzzing around the forum. Next thing you will notice is 100+ Posts completely unrelated to subject ! 
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August 19th, 2002, 11:40 PM
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Re: A puzzlement ...
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August 20th, 2002, 12:06 AM
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Re: A puzzlement ...
Quote:
Originally posted by Elowan:
[QBWhat I hadn't totally considered was multi-player but then a setting under Game Mechanics or some such would allow the moderator to set the conditions. In which case the game would/would not allow loading emps that were above or below the conditions set.[/QB]
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That's what we have now and you are complaining so loudly about. LOL!
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Who I'll be tomorrow is anybody's guess
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