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Old August 2nd, 2018, 11:38 AM
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zovs66 zovs66 is offline
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Default Re: Scenarios by Zovs66

So per the first post in this thread, I renamed the thread and also added in the rest of the Panzer Scenario conversions I have made. This brings it up to 40 total Panzer scenario conversions. All 34 from GMT and 6 third party ones (there are more I may add later on, but want to switch to another board game to convert over).

It has been a blast converting, designed and play testing these. All are fun and pretty fast, ranging from meeting engagements, advances, delays and assaults. All can be played either PBEM or against the AI and I made notes on which side to play (generally if playing against the AI you'll want to take player one). Some of these are hard or were intended to be hard to 'solve'. Great care was taken to make, them as balanced as possible and to assist or help the AI out as well.

If you see or experience any glaring holes or issues please let me know.

Any and all feedback is welcome.


Hope you enjoy...
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Old August 3rd, 2018, 01:04 AM

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Default Re: Scenarios by Zovs66

SCN 547 Beginning of the End.

Suicide mission for the Reds. They are out numbered and out classed by the German forces even before the reinforcements arrive.

were there supposed to be more Russian units?
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Old August 3rd, 2018, 06:00 AM
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Default Re: Scenarios by Zovs66

Quote:
Originally Posted by RetLT View Post
SCN 547 Beginning of the End.

Suicide mission for the Reds. They are out numbered and out classed by the German forces even before the reinforcements arrive.

were there supposed to be more Russian units?
Not at the moment. Did you use the smoke and arty? When I played through it, I found it tough but I used the smoke to get my guys up there in front of or on the hill picked off the Germans.

I'll test it once again and see if more force is needed. I'd like to re-camo the IVF2's also.
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