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Old August 8th, 2018, 11:48 AM
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Mobhack Mobhack is offline
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Default Re: Scenarios by Zovs66

Quote:
Originally Posted by RetLT View Post
SCN 551 The Rhino's Horn:

The V-hexes are all 0 VPs. I would suggest making them at least 100 each.

Also the German reinforcements need to have way points set. They were still at the map edge when I encountered them and they stayed there even after first contact.
If the V hexes were zero, the AI reinforcements have nothing to head for, most likely. That will probably be why they sat twiddling their thumbs.
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Old August 8th, 2018, 11:52 AM
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Default Re: Scenarios by Zovs66

Quote:
Originally Posted by Mobhack View Post
Quote:
Originally Posted by RetLT View Post
SCN 551 The Rhino's Horn:

The V-hexes are all 0 VPs. I would suggest making them at least 100 each.

Also the German reinforcements need to have way points set. They were still at the map edge when I encountered them and they stayed there even after first contact.
If the V hexes were zero, the AI reinforcements have nothing to head for, most likely. That will probably be why they sat twiddling their thumbs.
Yeah that is my fault, I buggered up the VH in that one. I fixed it and put in in the first thread.

Again thanks RetLT for the playtesting it helps. Again some scenarios I made hard on purpose, I don't want them to be a cake walk against the AI.
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Old August 8th, 2018, 12:37 PM

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Default Re: Scenarios by Zovs66

I was cautious the whole way expecting the Nashorns to be behind every tree.

I was getting worried that I missed the label that said "Scenario does not contain any actual Nashorns".

thanks for keeping me busy.

I am playing them in order so no comment from me means everything is good.

The consistent theme to the scenarios is get to the V hexes "Firstist with the mostist" and set up an ambush. This has gotten me DVs in most all of them.
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