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Old December 11th, 2018, 12:55 PM
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Default Re: Chance of Arrival in Unit Reinforcement

It's in the manual, but if you set it to arrive on turn 2 (or whatever) and then set it to say 75% then on turn 2 it will arrive on a roll less then 75%, and if it does not make the roll, it will check on turn 3, rinse, repeat and so on.
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Old December 11th, 2018, 01:03 PM
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Post Re: Chance of Arrival in Unit Reinforcement

Quote:
Originally Posted by zovs66 View Post
It's in the manual, but if you set it to arrive on turn 2 (or whatever) and then set it to say 75% then on turn 2 it will arrive on a roll less then 75%, and if it does not make the roll, it will check on turn 3, rinse, repeat and so on.
Thanks for the reference and your answer.

Well, back to the drawing board. The point of this exercise is to make a player respond to different situations each time he or she (shuiir) plays a scenario, rather than a static scenario, I am playing with making them dynamic.


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