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  #1  
Old January 26th, 2019, 03:59 PM
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Default Re: Perhaps additional settings for "AI Tank Heavy"?

I tend to get the opposite - I have a small(ish) light force set to fight insurgents, rebels, etc and the AI buys tanks and regular mechanised troops. It would be nice to have a even lower setting to force the AI to use its lighter troops, rebel forces, insurgents, paras etc.


By way of example choose to fight in the S. African Bush war / Angolan Civil war and I always get heavy tanks and Regular mechanised infantry never lighter rebels, etc.
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Old January 26th, 2019, 04:11 PM
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Default Re: Perhaps additional settings for "AI Tank Heavy"?

Quote:
Originally Posted by scorpio_rocks View Post
I tend to get the opposite - I have a small(ish) light force set to fight insurgents, rebels, etc and the AI buys tanks and regular mechanised troops. It would be nice to have a even lower setting to force the AI to use its lighter troops, rebel forces, insurgents, paras etc.


By way of example choose to fight in the S. African Bush war / Angolan Civil war and I always get heavy tanks and Regular mechanised infantry never lighter rebels, etc.
Same answer as above

Use the OOB swap utility. Back up the old enemy OOB in a sub directory, then use mobhack to edit a copy where you swap the tank platoons and coys elsewhere in the OOB (up at the top say) and then replace the moved items with the appropriate grunt formations. Then when It would have bought tanks, it buys the freedom fighters or whatever. Make a copy of that in another sub directory and then use the OOB swap utility to move the one you currently want to play with in and out of the game's oob folder.
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