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Old February 28th, 2019, 01:17 AM

jivemi jivemi is offline
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Default Re: AP vs Bunker/Pillboxes

Sorry to be a pain about this but in a just-completed battle as Brits vs Italians in late 1940 a couple Matilda IIs with max PEN of 7, no APCR, took out bunkers from the side and rear with armor values of 20 for both. In this save the tank at Hex 32,46 has just taken out the one at Hex 39,40. The previous turn its mate (now at Hex 31,44) took out the one at 33,43 from the rear:
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Old February 28th, 2019, 05:09 AM
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Default Re: AP vs Bunker/Pillboxes

Bunkers are not like vehicles with regard to armour even small arms fire can penetrate and kill those manning it if your lucky.

Not looked at your save but continuous close fire at a bunker normally creates a critical hit pretty quickly.

An experienced crew firing stationary from 1 or 2 hexes have a high probability of a quick kill. Same goes for high experience troops armed with demo or flame so long as you wait for them to be stationary before attacking.
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