.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #17  
Old May 29th, 2019, 12:18 PM

Anton Anton is offline
Corporal
 
Join Date: Jul 2008
Posts: 81
Thanks: 7
Thanked 12 Times in 6 Posts
Anton is on a distinguished road
Default Re: Z Fire

Quote:
Originally Posted by Isto View Post
Its probably the angle of the shot. For infantry thats lying low or behind a cover there is more to hit when the shell drops on them from above and for vehicles its more likely to hit top armor.
Excluding an unlikely direct hit, an HE shell typically lands on the ground within its blast radius of the target, so the splinters hit its side.
Quote:
Originally Posted by Isto View Post
I think its always good to give room for customization as those who do not want it may leave them as they are.
Yes, for it encourages the modding community.
Quote:
Originally Posted by Isto View Post
Editing the preference choises might be a lot of work though. Probably could create some other problems too. Maybe some advanced off game tool that gives acces to extra preferences such as that.
Area-fire efficiency is not much different from Artillery efficiency, so I see no reason to set them via different programs.
Quote:
What other kind of house rules have you encountered ?
Prohibit all area fire, allow area fire only for definding/delaying HMGs.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:41 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.