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Old January 6th, 2020, 08:49 AM
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DRG DRG is offline
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Default Re: AI Air Strikes awfully good

I assume you mean the RoundHammer campaign. "Round Up" is a weed killer.

Go to the Game guide "Frequently Asked Questions" subsection ( the second item on the left list ) and look for "My aircraft seem useless, and cannot hit things with guns/rockets."

You don't specify a particular scenario in the campaign but the campaign runs July-Aug 1943 but generally for that time period German Pilot EXP and MOR will generally be a bit higher making them more effective and the AI is much more aware of visibility/smoke/dust etc than most human players are and that can make a big difference in how well an airstrike goes. That and any flak encountered also effects how things are resolved.

Airstrikes for both the human player and AI will pick out targets of opportunity so in the case of " I just moved into that position when it was nowhere near there the previous turn" the AI may have already plotted an attack close by but your units that you just moved in are a more tempting target and that can make the AI seem to have magical abilities it just does not have
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Old January 22nd, 2020, 10:02 PM

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Default Re: AI Air Strikes awfully good

You were right I meant RoundHammer, I was just so frustrated I didn't proofread my post.

I've reloaded the same turn several times as a test.
No matter what I do the AI airstrikes always manage to hit something, even when they are out of sight of any enemy spotter and regardless of cover. It has come in at different locations depending on where my units are and always gets a hit destroying or immobilizing a vehicle and/or routing an infantry unit. Meanwhile my airstrikes seldom hit the intended target hex much less any targets of opportunity.

It doesn't matter anymore, going to put this one on the shelf. Really was intrigued with this campaign but it's just not worth the frustration.
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