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Old March 14th, 2020, 02:10 PM
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FASTBOAT TOUGH FASTBOAT TOUGH is offline
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Fallout Re: Jets & Planes but no UAV's here.

Well while waiting for the Patch Releases to come out, I offer some comparative and insightful reading. If you are not comfortable in reading technical material, than beyond some of the graphs this isn't for you.

I like AUSA as these guys are mostly aviation specialists and scientists.

They use open and other sources and have the capability to wind tunnel aircraft designs to come up with data concerning radar cross sections etc. that are gleamed from such testing.

The focus here is on F-35 versus many others. What is interesting in some cases, is how viable in todays world some older aircraft still are in certain categories shown in the tables.

It is further interesting to see how what was written then still holds true to what's been posted up to now on F-35.

It is absolutely important to note that the T-50/PAF-FA is and has been DOA since India dropped out of the program about 3/4 years ago.

This is significant in that the tables were using the design capabilities for that program at that time. India specifically dropped out because Russia was trying to cut costs, which felt would (And would end up doing so.) significantly compromise it's "standing" as a 5th GEN fighter. As I've already posted numerous times, most experts now consider the T-50 as a 4th GEN ++ aircraft.

Concerning the J-20 from China, the jury is still out on it as well, however more recent data is showing that it's also closer to an advanced 4th GEN or might end up also in the 4th GEN++ category.

It's important to maintain that information in "the back of your mind" when reading this.

The "bottom-line" is from the aviation "purists" is, and I'll just use our games timeline (Though it goes beyond that.), there is only one true 5TH GEN fighter in the world and that's of course the F-22 RAPTOR.

All that being said this is a very good read and still relevant today.
http://www.ausairpower.net/jsf.html

And they do an excellent job with Anti-Air Missiles as well.

Regards,
Pat
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Old June 22nd, 2020, 07:17 PM
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Fallout Re: Jets & Planes but no UAV's here.

GREAT! I'm reading a review of the 1950's "War of the Worlds" re-release by Criterion on Blu-Ray dot com and followed the link contained within the review. How I missed this I don't know!?!

Now I'm left with trying to figure out how to model this craft and to what "country" to assign them to. The best I can figure is "RED" or "GREEN" and the videos are released from the USN and DOD. Though I did see the "Hey Dude" video on national news awhile back.

I'll need to figure out if they're more Air to Air, Air to Ground or Multi-Purpose craft!?!

Just not sure at this time, in the meantime here's the ref.
https://www.cnbc.com/2020/04/28/pent...vy-pilots.html

Back to my review and walk there after.



Regards,
Pat
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Old July 24th, 2020, 03:35 PM
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Default Re: Jets & Planes but no UAV's here.

Quote:
Originally Posted by FASTBOAT TOUGH View Post
GREAT! I'm reading a review of the 1950's "War of the Worlds" re-release by Criterion on Blu-Ray dot com and followed the link contained within the review. How I missed this I don't know!?!
A book I've considered implementing into WinSPMBT or WinWWII is "Footfall". Basically the aliens have modern U.S. equipment vs 1942-1943 WWII.

The aliens show up in late 1942 and pretty much clean clock on all the combatants currently engaged in WWII but over the winter (and it's a tough one with everyone's infrastructure got hammered) various forces unite (more-or-less) to oppose the aliens and U.S., Soviet, German, etc. production is getting to 1943 levels.

The aliens while FAR superior 1-for-1 have a problem ... no manufacturing base (the didn't bring anything along because conquering primitives doesn't require it). Thus losses, even if they kill 20-to-1 cannot be made up, nor can high-tech ammunition (laser guided bombs, sabot rounds, night vision equipment, etc.) be replaced.

My idea was a fixed core modern U.S. force (the aliens) vs the (essentially) endless waves of early 1943 earth forces. VERY limited replacement points for the aliens, they're allowed to repair damaged units but not replace destroyed ones. Helos, air, and off-map artillery/rockets would be AUXILIARY units the designer can gradually reduce scenario-by-scenario to represent the lack of high-tech ammo.
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