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Old June 13th, 2020, 08:43 AM
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Exclamation Re: Scenario 476

This is the beginning of Text file for Scenario 476 ......please show me where it " lists Belgian Defend vs German Advance"

Quote:
Sicily: Ponte Dirillo, 1400hrs*
*
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Date: 10th July 1943*
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Location: Ponte Dirillo, near Gela, southern Sicily, Italy*
*
Type: US vs. German meeting engagement*
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Design: Marcin "SaS TrooP" Kaluza*
Also. That "Captured bunker" has a Garand listed as the first weapon, the 47mm listed as the second a 30 cal HMG as the third and a BAR as the fourth.

There is no 47mm ATG in the US OOB which means it came from the Italian OOB which means there has been some "creativity" in building this and it will take some time to investigate....... BUT..... when I load that scenario and Z fire with that unit beyond Rifle and BAR range I see and hear a single ATG shot and Sound F/X then a HMG shot and Sound F/X so I'm not seeing a problem.

Make sure your "Animation" in preference is set all the way up. Setting it low changes the number of animation and therefore sound effects that are given when the game is played
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Last edited by DRG; June 13th, 2020 at 09:00 AM..
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Old June 13th, 2020, 10:37 PM
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Default Re: Scenario 476

I think he may have had the wrong number. 276 is Belgium defend against German Advance.

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Old June 14th, 2020, 07:57 AM
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Default Re: Scenario 476

Quote:
Originally Posted by troopie View Post
I think he may have had the wrong number. 276 is Belgium defend against German Advance.

troopie
YEAH BUT.... 476 IS the scenario with the C1 Bunker on the USA side with the Italian the 47mm AT gun and when I tested 476 in the master game using Z fire that AT gun did not use the MG sound FX.
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