Re: bug? "z" fire
Since you were getting load error reports, it is a full privacy game. So not really debuggable.
If you can reproduce that in a regular game so that it is repeatable, then we would have something to work with.
What sort of unit was attempting to fire, what visibility etc? - little things like that are usefult ot know rather than "My unit would not fire Z-fires". It might be the specific unit class for example that has a problem. More actual information is needed.
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