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Old August 23rd, 2002, 09:31 AM
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Default Re: Counter intelligence projects?

Quote:
Originally posted by Askan Nightbringer:

(and remember you can have a couple of counter intel projects hanging around at the end).

Askan
I am not clear as to what you mean by this phrase?
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Old August 23rd, 2002, 09:32 AM
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Default Re: Counter intelligence projects?

Move the projects to the end of the queue.
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Old August 23rd, 2002, 09:37 AM
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Default Re: Counter intelligence projects?

Right...it was a stupid question!
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Old September 19th, 2002, 06:29 PM
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Default Re: Counter intelligence projects?

There's no such thing as a silly question! I was trying to sort out what was happening to my counter-intelligence projects, and found this thread on a search. I hadn't realized that the points in the project are "used" along the way to foil the enemy's plans. Thanks, tbontob, for asking the right questions, and thanks to all for the answers!
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Old September 19th, 2002, 10:50 PM
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Default Re: Counter intelligence projects?

Quote:
Originally posted by Technomage:
There's no such thing as a silly question! I was trying to sort out what was happening to my counter-intelligence projects, and found this thread on a search. I hadn't realized that the points in the project are "used" along the way to foil the enemy's plans. Thanks, tbontob, for asking the right questions, and thanks to all for the answers!
Technomage, I thank you for the support. I sometimes wonder if I am making a nuisance of myself. And yes, thanks to all of you who take the time to answer our questions.

[ September 19, 2002, 21:55: Message edited by: tbontob ]
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Old September 25th, 2002, 03:39 PM
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Default Re: Counter intelligence projects?

I've been reading (or at least been trying to read) all Posts on counter intel but there are some things still unclear to me. I appologise in case I missed the explanation somewhere but this is how I understand how counter intel works.
I always have counter intel 3 going on and sometimes not 1 project (if I'm heavily attacked - not to run out of points). Now we're playing PBW SEIV gold patch2. I have ~80k of intel points and 3 counterintel 3 in a row (NOT distributing points evenly). First intel project is crew insurrection and after that - 3 counterintels3. I get the turn and see that my counterintel has NO progress at all but AI managed to get through with 2 nasty projects (one of them - planet conditions 'deadly') which made me VERY angry. _BUT_ I don't know which AI attacked me and I don't know how they managed to get through my counter intel measures. I'm pretty sure AI does not have more intel than me. And in case of multiple AI attack - why my counterintel has no progress at all?
Thanx.
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Old September 25th, 2002, 05:30 PM
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Default Re: Counter intelligence projects?

IIRC, you must be feeding some points into counter-intel for it to be effective. That is to say, you can have 2 3/4 full counter-intel 3 at the end not receiving points and 1 counter-intel 3 after an intel project that is recieving points and the accumulated counter-intel points will protect you. I froget the exact numbers, and i'm too lazy to look right now, but lets say you have 90,000 intel points, your first project is 100,000 points, your second project is counter-intel. Turn 1, 90,000 goes to first project and none to counter. Second turn, 10,000 goes to project to complete and 80,000 goes to counter. If you get hit on turn with no points going to counter, it will get through. If you get hit on turn with points going to counter, enemy project is defeated.

Hope this makes sense.
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