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  #11  
Old August 24th, 2002, 07:14 PM

Phoenix-D Phoenix-D is offline
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Default Re: Philosophy / Play Style

"They are the same thing. Doesn't mean you have to win to enjoy the game but does anyone seriously play and not try to win?"

*raises hand* Several of the games I'm in now, my race due to it's nature (isolationist, not expansionist) doesn't have a snowball's chance of winning.

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  #12  
Old August 24th, 2002, 07:21 PM

Gryphin Gryphin is offline
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Default Re: Philosophy / Play Style

DavidG,
I susspect we all "try to win" or do the best we can. I put most of my "energy" into having fun.
For example:
Giving my ships names
Tracking the history of a more successful ship, (thanks to that suggestion by someone here)
I look forward to a chance to practice "Tactics of Mistake". I might loose but it will be fun.
I look forward to the day my fleets trade shots with GrowlTigga. Who will win? Both of us. I am sure it will be a "bLast".
So, yes you are correct. We all try to win / do the best we can.
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  #13  
Old August 24th, 2002, 09:37 PM

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Default Re: Philosophy / Play Style

I think everyone plays to win, but a simcity mod sound kinda neat....

Personally, war with me starts the exact second my puny little escort was attacked for violating enemy territory in turn 5... I mean, the AI had no right to attack my escort while I was harrassing thier colony ships in this space while they were trying to start. The AI had no reason to start a war!
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  #14  
Old August 25th, 2002, 06:34 AM

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Default Re: Philosophy / Play Style

chatter box... The game is all about the shifting alliances... and conversation...

I am still learing... A natural sheller..... but learning to expand quickly now...
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  #15  
Old August 26th, 2002, 03:10 PM
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Default Re: Philosophy / Play Style

i play for the fact it stops boredom and helps me concentrate on tactics and strategies to try out when i think them up
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  #16  
Old August 26th, 2002, 03:57 PM
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Default Re: Philosophy / Play Style

Quote:
Originally posted by Gryphin:
Hypothetical Question:
In a 1 human vs AI game
You have Military alliance with a Neutral and a TDM
The TDM starts beattinug up on the Neutral, Ethicaly what should I do?
A) Nothing, it is not my problem
B) Help the TDM because I might as well get some of the spoils
C) Declare war on the TDM because it is the "Right Thing To Do"?

I'll email my decision (and the game), to anyone who would like to see.
D) Do whatever you feel like because ethics don't apply in a game against the AI only.

Now if it were 2 human players I would think you should break the treatie that you made Last. The player who made the second treaty should have know you already had an MA with the other and that you are bound by it.
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  #17  
Old August 26th, 2002, 04:47 PM
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Default Re: Philosophy / Play Style

Quote:
Originally posted by Gryphin:
Hypothetical Question:
In a 1 human vs AI game
You have Military alliance with a Neutral and a TDM
The TDM starts beattinug up on the Neutral, Ethicaly what should I do?
A) Nothing, it is not my problem
B) Help the TDM because I might as well get some of the spoils
C) Declare war on the TDM because it is the "Right Thing To Do"?

I'll email my decision (and the game), to anyone who would like to see.
Not B, usually, that's too munchkin. That's my 0.02 kt minerals

Funny tho, B) is pretty much why the US joined up for WWI, hmmm.

Must try sometime to be a rich neutral civilization that aids combatants (trades ships for minerals, etc) and see if I can carve up the galaxy as I see fit by manipulating the AI without actually fighting an offensive war.
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  #18  
Old August 26th, 2002, 05:39 PM
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Default Re: Philosophy / Play Style

Quote:
Originally posted by Gryphin:
Hypothetical Question:
In a 1 human vs AI game
You have Military alliance with a Neutral and a TDM
The TDM starts beattinug up on the Neutral, Ethicaly what should I do?
A) Nothing, it is not my problem
B) Help the TDM because I might as well get some of the spoils
C) Declare war on the TDM because it is the "Right Thing To Do"?

I'll email my decision (and the game), to anyone who would like to see.
I would choose C, but because it's more fun to fight a fully developped AI empire than just a weak neutral one.
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  #19  
Old August 26th, 2002, 06:36 PM

Gryphin Gryphin is offline
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Default Re: Philosophy / Play Style

"Historical Note:
I did meet the Neutral first
Option E:
Since the TDM must pass through "My" sytem to get to the Neutral
And since the TDM has co settled My sytem I could break of relations, blockade planets, and send ships to delete the ships attacking the Neutral.
What do you think? A "Limited War" with a specific objecttive?

Map:
*Neutral* -- *Empty* -- *Mine that TDM has Co Settled* -- *Empty* -- > 8 sytem cluster
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  #20  
Old August 26th, 2002, 06:59 PM
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Default Re: Philosophy / Play Style

Limited war against the AI is tough. Once declared they tend to not make peace. You almost have to beat them down to the point where they would surrender if asked before they will accept a peace treaty again.

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