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  #31  
Old April 14th, 2025, 03:38 PM

lukerduker123 lukerduker123 is offline
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Default Re: Foxhole Mod for Steel Panthers WWII

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I understand exactly what you mean......
Don

I hope you get to feeling better Don! Brain injuries can be a pain in the rear and they're my biggest fear in the world. Keep fighting man -- and not just so we get that 2025 update, just in general.
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  #32  
Old July 13th, 2025, 11:44 PM

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Default Re: Foxhole Mod for Steel Panthers WWII

Running the first ever beta test with a friend, just doing a basic meeting engagement slog. Things are getting.. Brutal.
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  #33  
Old July 15th, 2025, 11:48 PM

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Default Re: Foxhole Mod for Steel Panthers WWII

Playtest is done and, for the most part, I'm pleased with how I balanced it with no tests before this lol. My friend thought that the trucks with MGs on them would be useful not realizing just how big they are and how Steel Panthers handles soft-skinned vehicles.
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  #34  
Old July 16th, 2025, 06:22 AM
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Default Re: Foxhole Mod for Steel Panthers WWII

The problem with soft-skinned MG armed gun trucks is that if the enemy is in range, then you tend to be of him as well...

Just tried a motorcycle platoon as "rear area raiders" as part of my Soviet core, and not doing that again.

Okay if the Jerries have little in the back other than mortars - but ... unfortunately they tend to have a fair helping of Flak and Pak as well. Even a couple of humble AAMGs will rip those little speedy guys apart.

And so, experiment conclusion is - just don’t do it!
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  #35  
Old July 17th, 2025, 12:03 AM

lukerduker123 lukerduker123 is offline
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Default Re: Foxhole Mod for Steel Panthers WWII

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Originally Posted by Mobhack View Post
The problem with soft-skinned MG armed gun trucks is that if the enemy is in range, then you tend to be of him as well...

Just tried a motorcycle platoon as "rear area raiders" as part of my Soviet core, and not doing that again.

Okay if the Jerries have little in the back other than mortars - but ... unfortunately they tend to have a fair helping of Flak and Pak as well. Even a couple of humble AAMGs will rip those little speedy guys apart.

And so, experiment conclusion is - just don’t do it!
Lol yeah, one thing I learned from all the games I've played is that putting an MG on a truck just makes it worse because it gives you false confidence, a 'noob trap' as people call them. The -one- point difference between it and the normal truck doesn't make much difference but it makes you have to commit a unit that'd otherwise retreat unmolested into combat to make it worth its while compared to the unarmed variant.
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