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August 31st, 2002, 06:22 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Repair aptitiude and Organic armor
Oh, that's weird. Never seen that, and I've played a few organic races lately in several games. Definitely seems nonsensical.
PvK
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August 31st, 2002, 07:35 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
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Re: Repair aptitiude and Organic armor
Organic Armor does get a chance to use its stored up regen points after the Last shot in combat is fired. If your ship is hit on the Last round, you still get to try and heal the armor.
That might be what your're seeing.
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August 31st, 2002, 08:37 AM
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Private
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Join Date: Jan 2002
Location: Ventura, Ca
Posts: 30
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Re: Repair aptitiude and Organic armor
My partner in the game has a repair dread with 5 repair V's on it, can repair 25 pieces a turn, makes combats pretty trivial because with two of those he repairs every ship instantly. He also uses them when he retrofits. He can have an entire fleet retrofitted in 2 turns with 2 of his super repair dreads.
- Takr
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August 31st, 2002, 10:21 PM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
Posts: 521
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Re: Repair aptitiude and Organic armor
one prob with reducing your repair capability is that the lower level of repair comps are much much much weaker. and any component that repairs one per turn (like in P&N) is useless. If you don't mind spending a few extra $$ and some research dollars it is still a great option just pointing that out.
[ August 31, 2002, 21:21: Message edited by: Skulky ]
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August 31st, 2002, 10:56 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: Repair aptitiude and Organic armor
if you have a component that repairs 1 and have repair aptitude 50%, you'll need two ships with that component in the sector to get repair. the repair rate is calculated for the whole sector not for induvidual components or ships.
Rollo
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September 2nd, 2002, 05:25 AM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
Posts: 521
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Re: Repair aptitiude and Organic armor
wow, that's nice, now i feel a lot better about losing 25%+ of my repair apptitude.
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Come join the forces of democracy and fight for independence from Totalitarianism, Dictatorships, Emperors and Empresses, Oligarchys and Fundamentalists at SE4 by Committee
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September 2nd, 2002, 07:45 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Repair aptitiude and Organic armor
BTW, it rounds down. If you have 99% repair ability, one comp with a repair rate of 1 will do nothing. 
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