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  #1  
Old August 29th, 2002, 05:55 PM

tesco samoa tesco samoa is offline
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Default Re: PBW League Idea...

i like that idea geo about the two wins...

as well as this one

Even 5 pts for a win or minus 5 pts for a loss

which is then affected by the ranking system

x1 for new players ( under 4 games )
x2 for privates
x3 for corporals
x4 for sarges
etc.....

If you beat two players you can add the totals together...

That way you can fight who ever on the ladder and the scores are adjusted based on experience...

What ever is decided I would like to play...

Sorry for hurting your brain... I figured I would toss out 3 seperate systems... for debate... Now we have 4 systems open for debate...
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Old August 29th, 2002, 06:00 PM
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Default Re: PBW League Idea...

I have no problem on multiple ideas. Just bear in mind in all likelyhood this will be maintained manually, and that limits considerably the complexity which can be considered.

We could get a standard ladder which would be run automatically. In that system you would move up the ladder half the distance between you and the person you beat. And you only move down by people below you beating people above you then. It's not a bad system, but it's not really what I wanted to do. But maybe the fact of it being handled automatically for free is a big incentive to choose it over any idea we can come up with on our own.

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Old August 29th, 2002, 06:15 PM
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Jmenschenfresser Jmenschenfresser is offline
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Default Re: PBW League Idea...

I dunno Tesco, 4 games in 6 months is certainly doable, but how many will actually seriously exceed that?

It would be very easy to track four fields, from which you could derive total score: wins, losses, total games and players faced.

Very easy to track and easy to come up with a scoring system if desired.

Tracking the amount of times people have played will be the real headache, I think.

I don't mind helping out with the tracking, if you don't opt out for something automatic. I'm not great with putting things on websites, but I can handle spreadsheets like there's no tomorrow.
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Old August 29th, 2002, 06:20 PM
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Default Re: PBW League Idea...

I like the idea and concept, also how about adding say a team play as well, this would be alittle more interesting then just one on one, could be 3 vs 3 or 4 vs 4, I wouldn't go above 4 players to a side. this way you would have both single player and team rankings. You could possibly add or subtract a point/s to each player in the team that wins, this could go towards their overall ranking if that is wanted or just leave it at team and individual rankings... oh well my 2 cents

just some ideas mac
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Old August 29th, 2002, 06:21 PM
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Default Re: PBW League Idea...

I like the idea of not recrding losses, but it could lead to a problem if you have a "ranking multiplier": If you can play anyone in the league, all the ppl at the bottom will want to play the ppl at the top to have a chance of winning the rank multiplier. With no "punishment" for losing, there will be no risk and so no reason not to keep pestering them.

Unless you introduce the "only two games count" system between each pair of players...

Now my Brain hurts
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Old August 29th, 2002, 06:29 PM
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Default Re: PBW League Idea...

We would all like to know what kind of players are signed up for a game so that gross inequities are avoided and so that you can get the competitive level you desire. A Ratings system could promote increased participation as well, or maybe not....

I contend that any system you improvise will affect the game community detrimentally. Years ago I played a PBM (US snail mail) game called Nuclear Destruction. I was good, one of the 10 best in the world according to the Ratings system in place, which involved points for winning, ties, + points for those dead ahead of you and - points for those who survived you). But what happened was that people began playing the game for points, not necessarily to win. The better players also found themselves targetted for early elimination by those hoping to advance themselves. This is not an environment I would care to be in.
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Old August 29th, 2002, 06:39 PM

tesco samoa tesco samoa is offline
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Default Re: PBW League Idea...

Tracking is quite easy...

Challenger Player must submit that they are playing a game and who it is against...
When the game is over the Winning player submits that they have won the game.

The stats are up dated..

I love stats... So I could keep track of the stats... What ever stats people would want to see. Such as history vs each player etc...

I have all the software available to do this stuff.

Databases,,, spreadsheets etc...

Updates could be run once a week or month or bi-weekly etc...

What ever people wanted.

On the subject of challanging people below/above you...

If you lose your score would be adjusted per ranking and score.. that way the punishment/benifit is little score increase or a little score decrease..

If a player is currently playing a game they could refuse to play that challenge. That way the player would challenge other players...
As i have seen on other ladders..
Current games could be listed .... so you would know who is playing...

And this system could be used for the two player games as well... That way you know who you played and who is currently open for a game.. who you can challenge...

Or even combine the two now my head hurts

Either way i like those two systems... I see merits in both of them...

About Game Play

Geo I think Pre-Designed Standard maps would be the way to go.

10 two player maps.... That way there is some variation... and an equal footing on startup.

A couple of Tournment Maps if you wish for 3 or 4 player games...
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