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August 30th, 2002, 12:14 AM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
Posts: 1,277
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Re: One who wishes to know
Definitely, the extraction facilities are the way to go. For really long games you might want to scrap one extraction facility at a time and replace it with a monolith. Hopefully by then you will have a spaceyard 3 on the planet to speed up the build time.
The robotoid facilities are much more expensive to build than the (mineral) scanners. The scanners cost more research points to discover.
The robotoid will boost production of all three resources. So overall your better off with the robotoid facility.
BTW, be carefull how many you try to build at once, you could run out of rads and organics.
Only the best bonus is used, but the planet bonus and system bonus do add up.
ex,
planet bonus of +10, +30, +30 = +30.
System bonus of +10, +20, +30 = +30.
total bonus of +60
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So many ugly women, so much time. Got Beer?
__________________
So many ugly women, so little beer.
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August 30th, 2002, 03:58 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: One who wishes to know
Quote:
Originally posted by Wardad:
BTW, be carefull how many you try to build at once, you could run out of rads and organics.
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So many ugly women, so much time. Got Beer?
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In my latest Proportions game I was buildind about 20 Megapolises (sp.?) at one time. Before I figure out what is going on, I was out of any organic or radioactive speck in my most galactically advanced civilization. It was the worst ever case of petrolium crisis I ever witnessed (yes, I was alredy here in 70ies, albeit as a small child) !
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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August 30th, 2002, 04:21 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: One who wishes to know
Quote:
Originally posted by Ganraeln:
7) What is the price of rice in China when it's raining on Tuesday?
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Try www.riceOnline.com
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August 30th, 2002, 05:40 PM
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Private
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Join Date: Aug 2002
Location: Cincinnati, OH
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Re: One who wishes to know
Geoschmo,
No need to look up the formula for medium tech cost - that one worked. Thanks a bunch!
One other question - do ANY units cost maintenance?
-Ganraeln
__________________
Realism vs. playability - the ultimate debate.
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August 30th, 2002, 05:50 PM
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Sergeant
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Join Date: Jan 2002
Location: New York
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Re: One who wishes to know
Quote:
One other question - do ANY units cost maintenance?
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Nope sir. And that is probably their biggest plus, if you ask me.
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My granddaddy was a toaster.
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August 30th, 2002, 06:44 PM
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Private
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Join Date: Aug 2002
Location: Cincinnati, OH
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Re: One who wishes to know
Quote:
Nope sir. And that is probably their biggest plus, if you ask me.
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Great Googaly Moogaly!!! Every planet I have will always have something going in the build queue (barring lack of resources, of course)....
__________________
Realism vs. playability - the ultimate debate.
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August 30th, 2002, 06:49 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
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Re: One who wishes to know
Quote:
What precisely, defines a seeker?
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The "Weapon Type" entry in Components.txt
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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