
September 5th, 2002, 05:06 AM
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Shield recharging components question...
Quote:
Originally posted by jimbob:
Yes, but there are nonstandard weapons like the null-space weapons. He's now sunk the king's ransom in CA into his starbase, and your weapons all bypass! Unless I'm misunderstanding the way null-space weapons work, he's hooped
Oh, and as an afterthough, presuming you have no null-space weapons, the starbase (or any other vessel) would do well to have both a ton of CA and a modest amount of OA (organic armor). Then if you do manage to punch a shot or two through, the OA will fix up any failed/destroyed CA. Thus the complementing advantages of picking more than one racial trait... not that I ever pick crystaline
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No. Organic armor only regenerates itself. You can create other component families that use armor regeneration, sure. But they will also only regenerate themselves -- other components of the same family. You'd have to mod special armor to use both abilities to get that effect. And if you did, I think everyone would consider it unbalanced. Only Emissive Armor 'shares' its ability with other armors. And that's nasty enough now that it always takes damage 'off the top' before the damage is applied to any components. Combining Emissive and Crystalline armor is nasty and very powerful in the hands of a clever player.
[ September 05, 2002, 04:07: Message edited by: Baron Munchausen ]
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