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September 17th, 2002, 02:57 PM
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Private
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Join Date: Sep 2002
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Re: acts of war, war declaration and other topics (my first message!)
Just to clarify on your retrofit question, there are actually two different functions. If you want to improve your design (for ships you build in the future) use the Upgrade function from the design screen. Also on this screen you can mark designs as obsolete. If you select the option "Hide Obsolete" (also on the design screen) older models will not be shown.
Second, if you want to retrofit EXISTING ships, take them to a space yard (planet or ship) and click the green recycling symbol, it will give you the option to retrofit them to a better design.
Hope that makes sense.
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September 17th, 2002, 03:02 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: acts of war, war declaration and other topics (my first message!)
Quote:
Originally posted by trooper:
So it's definitively a kamikase option. Restricted to escort ships, I think ?
It's more effective than a missile ?
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Kamikaze is a Last resort when enemy ships are too strong, leave for now. The game may put in by self, but don't build
Not just for escort, a big ship, with much armor, a high speed, and self-repair will survive many rams. Now that's fun.
Try it with a colonizer. Once, 4 million people had to make the ultimate sacrifice to save the homeworld. 
[ September 17, 2002, 14:05: Message edited by: Arkcon ]
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September 17th, 2002, 03:03 PM
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First Lieutenant
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Join Date: Sep 2002
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Re: acts of war, war declaration and other topics (my first message!)
Quote:
Originally posted by Rainstorm:
Hope that makes sense.[/QB]
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'Loud and clear, captain !
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September 17th, 2002, 03:08 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: acts of war, war declaration and other topics (my first message!)
Designs that you have marked obsolete will be deleted from your list of ships when all of the following are true:
1) There are no surviving ships of that class. This includes ships that have been captured or gifted to an alien race.
2) You are not building more of those ships.
3) The year is xxxx.9
4) You have just pressed the end turn button to take you to year xxxx.0
__________________
Things you want:
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September 17th, 2002, 03:33 PM
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Major
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Re: acts of war, war declaration and other topics (my first message!)
__________________
Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
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September 17th, 2002, 03:35 PM
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First Lieutenant
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Re: acts of war, war declaration and other topics (my first message!)
Quote:
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Kamikaze is a Last resort when enemy ships are too strong, leave for now. The game may put in by self, but don't build
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You mean that computer controled races are used to ram ships with warheads ? brr, scary...
Quote:
Try it with a colonizer. Once, 4 million people had to make the ultimate sacrifice to save the homeworld.
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Why put 4 millions pepole in it ? to weight more and cause more damages ? sounds a bit extreme...
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September 17th, 2002, 03:42 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: acts of war, war declaration and other topics (my first message!)
Quote:
Originally posted by trooper:
You mean that computer controled races are used to ram ships with warheads ? brr, scary...
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Not by usual game, people change this.
Quote:
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Why put 4 millions pepole in it ? to weight more and cause more damages ? sounds a bit extreme...
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Just kidding, no people on it. Colony module is big and causes much damage. Knocked out all weapons, control and 5 engines of an escort. The planet was now safe. The enemy was a peacefull race, but we just met so they had to attack.
Your first turn, you should build sattelites or a wepaons platform. Just to keep the AI honest.
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