Re: acts of war, war declaration and other topics (my first message!)
One of the things I would like to see tweaked in SE4 is the fact that you can be at war with another AI player without either side declaring war. Now in the other Versions, the AI would not go to war footing (increased war production etc) unless there was an actual state of war declared. This gives the human player an advantage. I would like to see something like if you bLast, capture another (AI) players, ships, or glaze or capture a planet, that after say the 3rd incident, the AI would declare war or at least break any treaties they have with you and make it harder to obtain another, or something on this order. I don't know if this is still true in 1.78, if it is, IMHO it should be tweaked.
my opinion only
just some ideas mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
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