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  #11  
Old September 26th, 2002, 07:35 PM
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Default Re: Please help with calculation

Slick: SJ meant that population doesn't affect base space yards and space yard ships.
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  #12  
Old September 26th, 2002, 08:24 PM

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Default Re: Please help with calculation

Hey, it might be easier if we all start calling them SY comp(onent) and SY fac(ility)....

Maybe????
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  #13  
Old September 26th, 2002, 08:35 PM
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Default Re: Please help with calculation

I was thinking "Planet Yards" and "Space Yards" at the time.

Sorry.
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  #14  
Old September 26th, 2002, 10:17 PM
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Default Re: Please help with calculation

Quote:
Is Range a factor in combat?
Yes. Each sector beyond range one is another -10% to hit.

You can see this quite clearly if you turn on Show To Hit Chance in Tactical Combat. I forget offhand which Options menu has that toggle.

It's commonly claimed that weapon range doesn't matter in Ground Combat, but I'm not convinced yet. (I have a vague memory of reading somewhere that it's factored into the to-hit chance.)
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  #15  
Old September 27th, 2002, 12:49 AM

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Default Re: Please help with calculation

Quote:
Originally posted by Dragon of the void:
Or is this a problem with my Version only ? (gold with some mods, none affecting production as far as I can tell)
You're correct. Our mod is only a combination of Fyron's Quadrant Mod 1.14, TDM 3.2, all Astrocities Star Trek Races, plus 15 older races made gold compatible and some minor tweaks. But production is standard.
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  #16  
Old September 27th, 2002, 08:20 AM
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Default Re: Please help with calculation

Thanks for all for the fast help with my confusion.

I made 2 mistakes:
- happiness is NOT a factor in production output, only in resource mining.
- the spaceyard 1 is NOT adding the 2000 points to the output of the planet.

So your calculation Gandalph is of course correct. I was somehow expecting er ... more output ? *g* Maybe just wishfull thinking.

Thanks again for all, and sorry for the stupid question.
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