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October 14th, 2002, 02:36 AM
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Corporal
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Re: Proportions and Facilities
Quote:
Originally posted by PvK:
...colonial development optimization is not, it seems to me, likely to be crucial or decisive from a play-balance perspective.
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Ok, I guess it's time to drop the ball. PvK, your point is, I think, best expressed in the quotation above. Mine is that I am, as a manic perfectionist, still trying to get the colonial development right... and the illogical mess that current upgrade mechanisms create drives me nuts. Well, I guess I'll have to learn to live with it
Thanks -- Aub
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October 14th, 2002, 04:57 PM
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Lieutenant General
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Re: Proportions and Facilities
SE IV upgrade process is indeed far from perfect but I honestly think the idea to increse number of slots on the planet and decrease cost of facilities will result either even more micromanagemrnt or ridicule Proportions mod to the level of vanila SEIV.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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October 14th, 2002, 06:59 PM
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Corporal
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Re: Proportions and Facilities
Quote:
Originally posted by oleg:
SE IV upgrade process is indeed far from perfect but I honestly think the idea to increse number of slots on the planet and decrease cost of facilities will result either even more micromanagemrnt or ridicule Proportions mod to the level of vanila SEIV.
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Oleg, my latest proposal was to set the facility upgrade cost to 100%, and to adjust the cost of big facilities correspondingly.
(E.g. Metropolis now costs 100Kx3, but can be built as 15Kx3 for building a minor city + 50Kx3 for upgrading = 65Kx3; therefore, the cost for Metropolis should be adjusted to 65K. This should make upgrading possible - if you want the old facility to continue producing - but not vital.)
PvK made a couple of very valid points about why getting more facility slots is not a good solution, and I bought his arguments.
Aub
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October 16th, 2002, 11:18 AM
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Re: Proportions and Facilities
But setting 100% cost of upgrade will affect
ships too... I would hate to pay full bill every
time I upgrade DUC III to DUC IV 
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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October 16th, 2002, 11:37 AM
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Shrapnel Fanatic
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Re: Proportions and Facilities
Quote:
Originally posted by oleg:
But setting 100% cost of upgrade will affect
ships too... I would hate to pay full bill every
time I upgrade DUC III to DUC IV
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Nope! There are separate settings for facilities and ships:
Upgrade Facility Cost Percent := 50
Retrofit Cost Percent For Comps := 120
Retrofit Cost Percent For Comp Removal := 30
The facility value does not affect the comp values, and vice versa.
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October 16th, 2002, 02:05 PM
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Lieutenant General
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Re: Proportions and Facilities
Yes, of course. How could I forget ? 
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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