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Old October 8th, 2002, 11:00 PM
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Default Re: finalizing new mod...

There are "generic" Versions of all the AI files in the Ai folder; they're all named Default_AI_&ltsomething&gt.txt

Another time that the AI files are used is in multiplayer games like on PBW. If you miss a turn deadline, the AI ministers take over for that turn.

There's a setting in (F11) Empire Status/Empire Options that's supposed to "turn off" the ministers in simultaneous games, but it doesn't work very well. It inspired Geo's "No AI" mod on PBW, which does a better job on that.
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